Posted by: Zincat
« on: July 27, 2020, 05:49:22 AM »I have to agree with what others said.
The two problems are MSP and the single engine. Definitely use at least two engines, both so you're not dead in the water if one breaks and to spend less MSP if one breaks and has to be repaired.
As for MSP, every time a beam weapon shoots you have 1% chance the weapon will "break" and require to be repaired with MSP. For beam weapon combat, unless you plan to win every single engagement with alpha strike, you need a buffer of MSP. The longer you plan to fight, the more you should have.
I'd double the ones you have at the moment.
The two problems are MSP and the single engine. Definitely use at least two engines, both so you're not dead in the water if one breaks and to spend less MSP if one breaks and has to be repaired.
As for MSP, every time a beam weapon shoots you have 1% chance the weapon will "break" and require to be repaired with MSP. For beam weapon combat, unless you plan to win every single engagement with alpha strike, you need a buffer of MSP. The longer you plan to fight, the more you should have.
I'd double the ones you have at the moment.