Posted by: Droll
« on: August 25, 2020, 10:52:35 PM »Big sad
Try it on a world with an ancient construct maybe and see if it works there
They never worked in VB6 under any condition. Now in my most recent c# game I SM'd a planet with abandoned installations to have 100 million pop as a test, but still no artifacts were being generated.
Hi guys, is the Ancient Artifacts trade good finally fixed in C#? I have two colonies with abandoned installations and just wanted to check what the requirements for generating this trade good are. Thanks!