Posted by: ArcWolf
« on: October 10, 2021, 12:51:07 AM »My old system was based on 5k Ton Increments. Frigates & Destroyers were 10k Tons. Destroyers being pure PD platforms and Frigates being beam/missile vessels. Light Cruisers at 15K, Cruisers @ 20k, Heavy Cruiser @ 25k, Battle Cruisers @ 30k, Battleships @ 40k +. Carriers would range between 25-50k depending on when they were build & their role/complement.
The system i am testing right now for 1.4/2.0 is using a more 'fluid' design doctrine. Frigates are meant for shorter range but higher speeds then my "fleet standard". So if I'm at Ion, "Fleet standard" might be 5k km/s, and frigates would have a speed of 5.5k to 6k. They are for chasing down & finishing off fleeing ships. Destroyers are again, pure defense (save the single spinal mount that every ship gets), but also have a recon version which carries EWS craft and long range active/passives. I also have Destroyer Escorts that will escort commercial ships. So they can be much slower (about 50% faster then commercial vessels) and long range and deployment time (roughly 2 years and 40bil km) which matches the fuel endurance of my commercial crafts.
Cruisers will be armed with 8-15 lasers with a ROF no more then 10 and roughly 2/3 the PD of a DD. Battle Cruisers will be independent/small squadron hunter-killers and just up-sized cruisers in armaments, but faster.
Battleship and Carriers will pretty much be like what everyone else builds them to be.
The system i am testing right now for 1.4/2.0 is using a more 'fluid' design doctrine. Frigates are meant for shorter range but higher speeds then my "fleet standard". So if I'm at Ion, "Fleet standard" might be 5k km/s, and frigates would have a speed of 5.5k to 6k. They are for chasing down & finishing off fleeing ships. Destroyers are again, pure defense (save the single spinal mount that every ship gets), but also have a recon version which carries EWS craft and long range active/passives. I also have Destroyer Escorts that will escort commercial ships. So they can be much slower (about 50% faster then commercial vessels) and long range and deployment time (roughly 2 years and 40bil km) which matches the fuel endurance of my commercial crafts.
Cruisers will be armed with 8-15 lasers with a ROF no more then 10 and roughly 2/3 the PD of a DD. Battle Cruisers will be independent/small squadron hunter-killers and just up-sized cruisers in armaments, but faster.
Battleship and Carriers will pretty much be like what everyone else builds them to be.