Posted by: Hazard
« on: Yesterday at 08:20:25 PM »Population that is in excess of required manufacturing personnel numbers is generally considered to be gainfully employed, just not in trans-newtonian industries relevant to the game.
The new shipping changes look good. It makes good sense to have only a certain amount of pop available for transportation.
Do the existing source, destination, stable buttons remain?
Is the emigration pressure percentage shown anywhere in the UI? I think it needs to, otherwise people will wonder why the civs don't ship anything to their new 10%+ colony.
Regarding the LaGrange rule, perchance apply that to planets as well? I've had a few cases where far-out gas giants had an LP and that made them interesting.Having an LP doesn't do that much to make a gas giant in a huge orbit accessible, since the point is at a distance from the body that appears to relate to the orbital circumference.
Though it can be very helpful for catching some trojan asteroids.
Quote from: QuakeIV link=topic=13465. msg168365#msg168365 date=1706294066Regarding the LaGrange rule, perchance apply that to planets as well? I've had a few cases where far-out gas giants had an LP and that made them interesting.Having an LP doesn't do that much to make a gas giant in a huge orbit accessible, since the point is at a distance from the body that appears to relate to the orbital circumference.
Though it can be very helpful for catching some trojan asteroids.
Regarding the LaGrange rule, perchance apply that to planets as well? I've had a few cases where far-out gas giants had an LP and that made them interesting.Having an LP doesn't do that much to make a gas giant in a huge orbit accessible, since the point is at a distance from the body that appears to relate to the orbital circumference.