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Topic Summary

Posted by: HaliRyan
« on: November 17, 2011, 09:29:33 PM »

Ground forces fight every 5 days, so don't expect to see combat take place immediately if you're on 6 hour increments.
Posted by: zazu
« on: November 17, 2011, 06:46:46 PM »

God this is so annoying.

I can't fight these forces and I'm stuck on a 6 hour increment for some reason.

Perhaps they're connected? Well, gotta solve one thing in that case!
Posted by: Jacob/Lee
« on: November 17, 2011, 05:51:12 PM »

Engineers CAN fight, if they're on the defensive they will damage enemies. They aren't good, however, and you will lose them by the brigades to a couple enemy battalions.
Posted by: zazu
« on: November 17, 2011, 05:49:18 PM »

I don't know how I can only attack with the marines, It seems to me that all of my forces are being used, should I just get rid of these engineers and only have these marines left on the surface or can I select which units to use?
Posted by: Person012345
« on: November 17, 2011, 05:45:49 PM »

I don't know... I only got it when I set an attack with engineers only - As soon as I added a mobile infantry batallion it stopped the error and started killing the pesky robo-guards. Maybe it's to do with the number of enemy units? I don't know really, but you could try attacking with just the marines, see if it helps.
Posted by: zazu
« on: November 17, 2011, 03:59:07 PM »

I did get a divide by zero twice

Was that it? Should I get rid of the engineer brigades and attack with only the 3 marine brigades?
Posted by: Person012345
« on: November 17, 2011, 03:51:20 PM »

I know that engineers don't have an attack value... Marines do. Are the Engineers + Marines yours? Or do you just have engineers and your fighting marines? Because if so, you'll get a divide by 0 error, since engineers have no attack strength (although when I made the same mistake, they actually managed to damage the enemy... I guess it was on the defensive? I don't remember).
Posted by: zazu
« on: November 17, 2011, 03:02:50 PM »

I did select them, and I saw in the upper left corner they were set to attack.

Marine and Engineer battalions btw.

I´m really confused, they also keep disappearing and then reappearing a couple in game hours later. :s
Posted by: Hawkeye
« on: November 17, 2011, 01:58:09 PM »

You have to select _who_ they are to attack (drop-down left from the attack button). There might be both friendly and hostile races on one planet after all.

Edit:
If that ain´t it, have your troops actually an attack rating (Garrison and Replacemtent battalions don´t)
Posted by: zazu
« on: November 17, 2011, 09:19:38 AM »

Here was I thinking my 30% super soldiers could deal with those precursors...But, they won't attack...

I thought it would be automatic at first but then I noticed some attack button on the ground forces screen. Tried that but it says something about attack bla bla = 0 so nothing really happens.

How can I get those things off my planet?
Posted by: TheDeadlyShoe
« on: November 17, 2011, 05:56:14 AM »

I think that is that when the planet orbits its primary the ground force contact gets 'left behind' until the next sensor update
Posted by: zazu
« on: November 17, 2011, 01:46:44 AM »

They landed on a planet and I had 30% of my ground forces waiting there, poor bastards.

Still don't know how they were flying about, lol
Posted by: Atlantia
« on: November 16, 2011, 11:31:26 PM »

I have a precursor ship/thing/whatever flying about but it's tagged Ground Forces, how is that possible, did they grow wings?

Heh, I had the same problem. I ended up just nuking the chunk it was 'stationed' on. I'd landed ground forces there, but that did nothing, and they didn't secure anything from the Thermal Sig-5 on the chunk either.
Posted by: zazu
« on: November 16, 2011, 09:21:51 PM »

I have a precursor ship/thing/whatever flying about but it's tagged Ground Forces, how is that possible, did they grow wings?
Posted by: Din182
« on: November 16, 2011, 06:54:09 PM »

The 6kton class is the worker.