This patch is
not save game compatible. Delete the Aurora.exe and AuroraDB.db files from the installation directory and then copy the two files from this patch into that directory.
v2.5.0 Patch (6Mb)
I've created an example game, so if you get any load errors regarding missing flag, ship or race pictures, it just means you don't have the same pictures in your installation. You can safely ignore the errors and they will disappear when you start your own game.
Changes Listhttp://aurora2.pentarch.org/index.php?topic=13409.0IMPORTANT!! Aurora is a hobby project coded for use on a UK/US computer. Therefore, you will need to
change your decimal separator to a period, rather than a comma, or the game will have a lot of bugs.
Bug Reporting- If you reported a bug in a previous version, please check it still exists in v2.5.0 before reporting it again
- Please don't report bugs if you are running any mods.
- Please read Known Issues before reporting bugs: http://aurora2.pentarch.org/index.php?topic=10637.0
Upgrade NoteFor those who understand the database (and definitely ignore this unless you are really comfortable with modifying the database), this is a very minor patch in database terms. The only differences are:
- Correction of the 'ATG' field in FCT_MissileType from Integer to Double. Any existing missiles would still lack ATG unless you choose to correct the data as well. Default value is 1. 20% ATG would be 1.2, etc.
- Addition of the Integer field 'RandomNameOrder' to FCT_AlienRace, with a default value of 1.
- Addition of the new shuttle cargo component data to both FCT_Techsystem and FCT_ShipDesignComponents. This can be ignored if you don't plan to use it.
- Removal of compressed fuel component data from both FCT_Techsystem and FCT_ShipDesignComponents. This can also be ignored if you don't plan to use auto-assign tech.
Merry Christmas Everyone!