Elysium Section class Starport 3,117,551 tons 6,154 Crew 27,846 BP TCS 62,351 TH 0 EM 0
1 km/s Armour 1-1901 Shields 0-0 HTK 1066 Sensors 0/0/0/0 DCR 100 PPV 0
MSP 80,558 Max Repair 200 MSP
Troop Capacity 42,000 tons Cargo 25,000 Habitation Capacity 1,000,000 Cargo Shuttle Multiplier 40
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
Maintenance Modules: 100 module(s) capable of supporting ships of 100,000 tons
Fuel Capacity 5,000,000 Litres Range N/A
Refuelling Capability: 50,000 litres per hour Complete Refuel 100 hours
Zingarelli Naval Angel CIWS (8x8) Range 1000 km TS: 20,000 km/s ROF 5
This design is classed as a Commercial Vessel for maintenance purposes
Elysium-Class Starport 156,151,328 tons 311,839 Crew 1,310,804.2 BP TCS 3,123,027 TH 0 EM 0
1 km/s No Armour Shields 0-0 HTK 53530 Sensors 11/11/0/0 DCR 5000 PPV 0
MSP 4,026,232 Max Repair 2000 MSP
Troop Capacity 2,100,000 tons Cargo 1,250,000 Habitation Capacity 50,000,000 Cargo Shuttle Multiplier 2000
Rear Admiral (Lower Half) Control Rating 4 BRG AUX ENG CIC DIP
Intended Deployment Time: 3 months
Recreational Facilities
Terraformer: 5 modules producing 0.002 atm per annum
Maintenance Modules: 5000 module(s) capable of supporting ships of 5,000,000 tons
Fuel Capacity 250,000,000 Litres Range N/A
Zingarelli Naval Angel CIWS (400x8) Range 1000 km TS: 20,000 km/s ROF 5
T50/11TH Passive Sensor Suite, Naval Grade (1) Sensitivity 11 Detect Sig Strength 1000: 26.2m km
T50/11EM Passive Sensor Suite, Naval Grade (1) Sensitivity 11 Detect Sig Strength 1000: 26.2m km
This design is classed as a Commercial Vessel for maintenance purposes
This design is classed as a Space Station for construction purposes
This is ludicrously large.
Holy smeg thats insane. Good idea man. While i can think on that level. I cant play on that level. Im not very good at the game. I have always liked the idea of defense platforms in my games. But i never got to a point to make it feasible. Very ambitious and cool ideas though.
Holy smeg thats insane. Good idea man. While i can think on that level. I cant play on that level. Im not very good at the game. I have always liked the idea of defense platforms in my games. But i never got to a point to make it feasible. Very ambitious and cool ideas though.
--- Well, don't give me much credit, I called it the "Amped TN Start" for a reason; 12 Billion pop from turn 1, and I believe like 10,000% or 100,000% percent minerals? Cost is no object... for now at least. :) That isn't even touching the some 40 kilotons worth of fighters my CVs carry into battle.