Aurora 4x

C# Aurora => General Discussion => Topic started by: clew on March 10, 2021, 10:58:42 AM

Title: What's Your Largest Empire?
Post by: clew on March 10, 2021, 10:58:42 AM
With 1. 12 out for a while, what's the largest empire anyone has run? Just Sol + a few terraformed colonies? Or a sprawling civilization with multiple sectors, regional bases, and industrial bases across a wide swath of the galaxy?
Title: Re: What's Your Largest Empire?
Post by: Barkhorn on March 10, 2021, 01:32:25 PM
Sol had Mercury, Luna, and Mars at ~200m people, Venus had a couple million in orbital habitats with forced labor mines.  Two other systems each had ~400m people.  One system had an alien homeworld I was harvesting for forced labor mines.  Few dozen automated and orbital mining colonies throughout my empire.

I find there's very little reason for more than one sector; sector commands are cheap to expand.
Title: Re: What's Your Largest Empire?
Post by: Stormtrooper on March 10, 2021, 05:42:04 PM
https://imgur.com/XZYCQwJ (https://imgur.com/XZYCQwJ)

Here are the populated planets after almost 200 in-game years (plus quite a bunch of automines outposts)... It's still not much, but I'm getting there...
Title: Re: What's Your Largest Empire?
Post by: nuclearslurpee on March 10, 2021, 07:59:31 PM
https://imgur.com/XZYCQwJ (https://imgur.com/XZYCQwJ)

Here are the populated planets after almost 200 in-game years (plus quite a bunch of automines outposts)... It's still not much, but I'm getting there...

I'm curious how after 200 years you're managing to sustain 10b pop in Sol. After 200 years I would expect to have Sol basically mined out and the major population centers distributed across a few major sectors to make it easier to keep resources flowing in. I can see keeping some population in Sol for maybe major shipyards plus financial and research but I'm not sure that would be to the tune of 10b out of a total 16-17b.
Title: Re: What's Your Largest Empire?
Post by: Stormtrooper on March 10, 2021, 08:14:00 PM
If you saw the amount of industry workers that constantly build smeg at insane pace using all those resources coming out from mining colonies and all the colonists I consantly ship to other places... You'd understand I need them ::)
Title: Re: What's Your Largest Empire?
Post by: nuclearslurpee on March 10, 2021, 08:24:04 PM
If you saw the amount of industry workers that constantly build smeg at insane pace using all those resources coming out from mining colonies and all the colonists I consantly ship to other places... You'd understand I need them ::)

I guess really my question is why you haven't moved all those factories and workers to new systems closer to the resources they use. Seems to me that a shorter supply line would let you pump out even more with your industry.

Then again, that might just be my "bad at economics, permanent duranium crisis" playstyle leaking out...
Title: Re: What's Your Largest Empire?
Post by: Stormtrooper on March 10, 2021, 08:32:53 PM
https://imgur.com/a/7GEd9nx (https://imgur.com/a/7GEd9nx)

This is just Proxima Centauri. Alpha Centauri is also very good, saved my day early on after I developed FTL tech.

Besides, the distances aren't long. Moving all those people and installations somewhere else on the other hand... Tons of micromanagement. Tons of resources for colony ships. Huge slowdown as all those people travel instead of working. Having to rebuild shipyards from scratch elsewhere. It is all worth to save a few billion kilometers?... No thank you if the need arises I'll just build faster freighters. Way cheaper and easier that way. These people have stuff to do. A few hundred millions on Europa and Moon serve as a colonists reserve now, but those on Mars and Earth have a lot to do.
Title: Re: What's Your Largest Empire?
Post by: liveware on March 10, 2021, 08:42:23 PM
'Best':

50 colonies (with 0.25 research, survey, teraforming, etc...)
3.7b population total across all colonies (75 non-populated colonies in addition)
145 years game time.
Admiral Adama as my race image because he's kinda awesome

125 colonized worlds
500k naval tonnage
160k commercial tonnage
400k ground troop tonnage

I am certain others have surpassed this, please report your imperial census statistics!
Title: Re: What's Your Largest Empire?
Post by: nuclearslurpee on March 10, 2021, 09:00:19 PM
'Best':

50 colonies (with 0.25 research, survey, teraforming, etc...)
3.7b population total across all colonies (75 non-populated colonies in addition)
145 years game time.
Admiral Adama as my race image because he's kinda awesome

125 colonized worlds
500k naval tonnage
160k commercial tonnage
400k ground troop tonnage

I am certain others have surpassed this, please report your imperial census statistics!

How do you spread to 125 worlds with only 160k commercial tons? That's, like, four standard freighters...
Title: Re: What's Your Largest Empire?
Post by: Stormtrooper on March 10, 2021, 09:05:36 PM
Do these include civilian mining and all that? Also how do people colonise so much with barely any population... Is it even worth it in the slightest?
Title: Re: What's Your Largest Empire?
Post by: liveware on March 10, 2021, 09:25:16 PM
Sorry I missed an order of magnitude with commercial tonnage.

Commercial tonnage: 1.6M tons
Title: Re: What's Your Largest Empire?
Post by: liveware on March 10, 2021, 09:26:53 PM
Do these include civilian mining and all that? Also how do people colonise so much with barely any population... Is it even worth it in the slightest?

I'm not sure. I'm just quoting whatever the empire screen is showing me.
Title: Re: What's Your Largest Empire?
Post by: RougeNPS on March 10, 2021, 09:51:11 PM
Watching Issac Arthur a lot really puts into perspective how small your empires actually are compared to what we can do in 200 years with our current tech.

Really makes me wish for mega structures to be added. But whatever.

Largest empire i ever made was just Sol and like...2.5 billion people.
Title: Re: What's Your Largest Empire?
Post by: liveware on March 10, 2021, 10:08:41 PM

Watching Issac Arthur a lot really puts into perspective how small your empires actually are compared to what we can do in 200 years with our current tech.

Really makes me wish for mega structures to be added. But whatever.

Largest empire i ever made was just Sol and like...2.5 billion people.

...you could build your own mega structure?  In the aforementioned game I have a 30x+ asteroid mining complex on Ceres. It used to be bigger but I relocated 3/4 of it to another star system since Ceres is running dry.

I also have a 50x teraforming complex on venus for funsies in this game. Does that count as a megastructure?
Title: Re: What's Your Largest Empire?
Post by: liveware on March 10, 2021, 10:34:07 PM
C'mon, there no way my smeg ass 175 world 'empire' is the best anyone out there has achieved... I felt as though that empire was just beginning to become something interesting...
Title: Re: What's Your Largest Empire?
Post by: nuclearslurpee on March 10, 2021, 11:04:33 PM
C'mon, there no way my smeg ass 175 world 'empire' is the best anyone out there has achieved... I felt as though that empire was just beginning to become something interesting...

I suppose it depends how you define "big". 175 worlds is a lot, but with only 3.7b population I don't think most players would have expanded to so many. Stormtrooper on the other hand has something like 16b pop across roughly a dozen systems, with several very large and developed colonies, so that's a different definition of "big".

It also depends on how you want to count autominer bases, OMP/FHP collectives, sneaky DSTS posts on asteroids in frontier systems, and so on. Personally I would count by populated systems but everyone has their own approach.
Title: Re: What's Your Largest Empire?
Post by: Droll on March 11, 2021, 09:23:56 AM
My latest 1.12 save has around 18bn humans across 20 populated systems and around 5bn aliens across a small subset of those systems.

I have around 200+ 5k ton frigates, 6 60k ton BBs, 4 45k ton BCs, 2 70k ton CVs, 4 30k ton CVLs, around 100 or so DDs, 40 CLs, 2 CGs and 8 CA/CSs. It obviously could be a much bigger fleet but the only part I'm really constantly expanding are the frigate and destroyer patrols to defend the large amount of space my empire takes. However, the larger offensive elements will also be expanding since I take a very modular approach to my empire, with each administrative sector having complete self-sufficiency with mines, shipyards, refineries and both defensive and offensive fleets.

But I think this is the largest population count I've ever reached in any Aurora game.
Title: Re: What's Your Largest Empire?
Post by: Rich.h on March 11, 2021, 10:38:17 AM
Here is how my current game looks, nearly 250 years in. There a few more smaller mining wolrds not on this list, along with the CMCs. At the moment I am trying to build up naval forces but having some issues with producing MSP, as always with c# it comes down to not enough pops.
Title: Re: What's Your Largest Empire?
Post by: Warer on March 11, 2021, 02:59:17 PM
C'mon, there no way my smeg ass 175 world 'empire' is the best anyone out there has achieved... I felt as though that empire was just beginning to become something interesting...

I suppose it depends how you define "big". 175 worlds is a lot, but with only 3.7b population I don't think most players would have expanded to so many. Stormtrooper on the other hand has something like 16b pop across roughly a dozen systems, with several very large and developed colonies, so that's a different definition of "big".

It also depends on how you want to count autominer bases, OMP/FHP collectives, sneaky DSTS posts on asteroids in frontier systems, and so on. Personally I would count by populated systems but everyone has their own approach.
Tall vs Wide
Title: Re: What's Your Largest Empire?
Post by: RougeNPS on March 11, 2021, 03:23:02 PM

Watching Issac Arthur a lot really puts into perspective how small your empires actually are compared to what we can do in 200 years with our current tech.

Really makes me wish for mega structures to be added. But whatever.

Largest empire i ever made was just Sol and like...2.5 billion people.

...you could build your own mega structure?  In the aforementioned game I have a 30x+ asteroid mining complex on Ceres. It used to be bigger but I relocated 3/4 of it to another star system since Ceres is running dry.

I also have a 50x teraforming complex on venus for funsies in this game. Does that count as a megastructure?

Last i checked i cant build a Dyson Swarm. Or any number of things you can do w/a star. I guess im just asking for the ability to put stuff in orbit of stars.
Title: Re: What's Your Largest Empire?
Post by: Droll on March 11, 2021, 05:03:04 PM

Watching Issac Arthur a lot really puts into perspective how small your empires actually are compared to what we can do in 200 years with our current tech.

Really makes me wish for mega structures to be added. But whatever.

Largest empire i ever made was just Sol and like...2.5 billion people.

...you could build your own mega structure?  In the aforementioned game I have a 30x+ asteroid mining complex on Ceres. It used to be bigger but I relocated 3/4 of it to another star system since Ceres is running dry.

I also have a 50x teraforming complex on venus for funsies in this game. Does that count as a megastructure?

Last i checked i cant build a Dyson Swarm. Or any number of things you can do w/a star. I guess im just asking for the ability to put stuff in orbit of stars.

Yeah it's limited but you can build stuff like planetary rings like I did. I have a 1bn capacity OH around some of the largest worlds that weighs 2.5bn tons. That's pretty large. But yeah I do wish that stars were also considered as system bodies.
Title: Re: What's Your Largest Empire?
Post by: TheTalkingMeowth on March 11, 2021, 05:24:12 PM
System primaries don't move, so you can just drop your RP thingy on the star and it might as well be in orbit. If you want it to do stuff, SM in an asteroid and park a habitat.
Title: Re: What's Your Largest Empire?
Post by: RougeNPS on March 11, 2021, 05:46:59 PM
How many habitats can i put around one asteroid? I have never even tried that.
Title: Re: What's Your Largest Empire?
Post by: StarshipCactus on March 11, 2021, 06:56:46 PM
There is no limit as far as I know.
Title: Re: What's Your Largest Empire?
Post by: clew on March 12, 2021, 10:09:33 AM
Quote from: Droll link=topic=12478. msg149756#msg149756 date=1615476236
My latest 1. 12 save has around 18bn humans across 20 populated systems and around 5bn aliens across a small subset of those systems.

I have around 200+ 5k ton frigates, 6 60k ton BBs, 4 45k ton BCs, 2 70k ton CVs, 4 30k ton CVLs, around 100 or so DDs, 40 CLs, 2 CGs and 8 CA/CSs.  It obviously could be a much bigger fleet but the only part I'm really constantly expanding are the frigate and destroyer patrols to defend the large amount of space my empire takes.  However, the larger offensive elements will also be expanding since I take a very modular approach to my empire, with each administrative sector having complete self-sufficiency with mines, shipyards, refineries and both defensive and offensive fleets. 

But I think this is the largest population count I've ever reached in any Aurora game.

How do you manage hundreds of ships like that? The largest I got in a previous build was 8 populated planets with half a dozen rotating task forces and even that was getting unwieldy.
Title: Re: What's Your Largest Empire?
Post by: Droll on March 12, 2021, 10:59:51 AM
Quote from: Droll link=topic=12478. msg149756#msg149756 date=1615476236
My latest 1. 12 save has around 18bn humans across 20 populated systems and around 5bn aliens across a small subset of those systems.

I have around 200+ 5k ton frigates, 6 60k ton BBs, 4 45k ton BCs, 2 70k ton CVs, 4 30k ton CVLs, around 100 or so DDs, 40 CLs, 2 CGs and 8 CA/CSs.  It obviously could be a much bigger fleet but the only part I'm really constantly expanding are the frigate and destroyer patrols to defend the large amount of space my empire takes.  However, the larger offensive elements will also be expanding since I take a very modular approach to my empire, with each administrative sector having complete self-sufficiency with mines, shipyards, refineries and both defensive and offensive fleets. 

But I think this is the largest population count I've ever reached in any Aurora game.

How do you manage hundreds of ships like that? The largest I got in a previous build was 8 populated planets with half a dozen rotating task forces and even that was getting unwieldy.

The vast majority of fleets have their assigned systems. Each system gets its own frigate patrol group and each sector gets a destroyer squadron. Particularly developed sectors also build battlegroups of various types which are the only fleets that go into enemy territory. Each sector with offensive fleets also has a ground army which it can use to defend or invade, with troop transports to boot. The idea being that each sector is autonomous and like its own nation state.

Because of this, most of those ships don't ever really need to move around even during war time but if I need to defend I have the option of bringing tons of reinforcements from other sectors while also being able to put up a defense anywhere in the empire in a pinch.

Having the modular sector design really helps because I don't need to have super long logistical lines of freighters moving resources as there is usually a mining world with mass drivers nearby to supply the local shipyard and factories so I don't have to keep track of frigates constantly moving across the entire empire.

Edit: I should also mention that formations are your friend. Each battlegroup is split into multiple fleets with a defined primary fleet that all others are sub-fleets to. Using formations I can easily split up various groups meant to do specific combat tasks without needing to worry too much for micro. In particular this is helpful to automatically fan out parasite scouts.
Title: Re: What's Your Largest Empire?
Post by: clew on March 12, 2021, 11:43:07 AM
Quote from: Droll link=topic=12478. msg149775#msg149775 date=1615568391
Quote from: clew link=topic=12478. msg149774#msg149774 date=1615565373
Quote from: Droll link=topic=12478.  msg149756#msg149756 date=1615476236
My latest 1.  12 save has around 18bn humans across 20 populated systems and around 5bn aliens across a small subset of those systems. 

I have around 200+ 5k ton frigates, 6 60k ton BBs, 4 45k ton BCs, 2 70k ton CVs, 4 30k ton CVLs, around 100 or so DDs, 40 CLs, 2 CGs and 8 CA/CSs.   It obviously could be a much bigger fleet but the only part I'm really constantly expanding are the frigate and destroyer patrols to defend the large amount of space my empire takes.   However, the larger offensive elements will also be expanding since I take a very modular approach to my empire, with each administrative sector having complete self-sufficiency with mines, shipyards, refineries and both defensive and offensive fleets.   

But I think this is the largest population count I've ever reached in any Aurora game. 

How do you manage hundreds of ships like that? The largest I got in a previous build was 8 populated planets with half a dozen rotating task forces and even that was getting unwieldy.

The vast majority of fleets have their assigned systems.  Each system gets its own frigate patrol group and each sector gets a destroyer squadron.  Particularly developed sectors also build battlegroups of various types which are the only fleets that go into enemy territory.  Each sector with offensive fleets also has a ground army which it can use to defend or invade, with troop transports to boot.  The idea being that each sector is autonomous and like its own nation state.

Because of this, most of those ships don't ever really need to move around even during war time but if I need to defend I have the option of bringing tons of reinforcements from other sectors while also being able to put up a defense anywhere in the empire in a pinch. 

Having the modular sector design really helps because I don't need to have super long logistical lines of freighters moving resources as there is usually a mining world with mass drivers nearby to supply the local shipyard and factories so I don't have to keep track of frigates constantly moving across the entire empire.

Edit: I should also mention that formations are your friend.  Each battlegroup is split into multiple fleets with a defined primary fleet that all others are sub-fleets to.  Using formations I can easily split up various groups meant to do specific combat tasks without needing to worry too much for micro.  In particular this is helpful to automatically fan out parasite scouts.

How did you get each hub set up? Just build gigantic amounts of construction facilities and transport them everywhere?
Title: Re: What's Your Largest Empire?
Post by: Droll on March 12, 2021, 09:13:18 PM
Quote from: Droll link=topic=12478. msg149775#msg149775 date=1615568391
Quote from: clew link=topic=12478. msg149774#msg149774 date=1615565373
Quote from: Droll link=topic=12478.  msg149756#msg149756 date=1615476236
My latest 1.  12 save has around 18bn humans across 20 populated systems and around 5bn aliens across a small subset of those systems. 

I have around 200+ 5k ton frigates, 6 60k ton BBs, 4 45k ton BCs, 2 70k ton CVs, 4 30k ton CVLs, around 100 or so DDs, 40 CLs, 2 CGs and 8 CA/CSs.   It obviously could be a much bigger fleet but the only part I'm really constantly expanding are the frigate and destroyer patrols to defend the large amount of space my empire takes.   However, the larger offensive elements will also be expanding since I take a very modular approach to my empire, with each administrative sector having complete self-sufficiency with mines, shipyards, refineries and both defensive and offensive fleets.   

But I think this is the largest population count I've ever reached in any Aurora game. 

How do you manage hundreds of ships like that? The largest I got in a previous build was 8 populated planets with half a dozen rotating task forces and even that was getting unwieldy.

The vast majority of fleets have their assigned systems.  Each system gets its own frigate patrol group and each sector gets a destroyer squadron.  Particularly developed sectors also build battlegroups of various types which are the only fleets that go into enemy territory.  Each sector with offensive fleets also has a ground army which it can use to defend or invade, with troop transports to boot.  The idea being that each sector is autonomous and like its own nation state.

Because of this, most of those ships don't ever really need to move around even during war time but if I need to defend I have the option of bringing tons of reinforcements from other sectors while also being able to put up a defense anywhere in the empire in a pinch. 

Having the modular sector design really helps because I don't need to have super long logistical lines of freighters moving resources as there is usually a mining world with mass drivers nearby to supply the local shipyard and factories so I don't have to keep track of frigates constantly moving across the entire empire.

Edit: I should also mention that formations are your friend.  Each battlegroup is split into multiple fleets with a defined primary fleet that all others are sub-fleets to.  Using formations I can easily split up various groups meant to do specific combat tasks without needing to worry too much for micro.  In particular this is helpful to automatically fan out parasite scouts.

How did you get each hub set up? Just build gigantic amounts of construction facilities and transport them everywhere?

The mining infrastructure comes before that, once you have what you need to start building construction facilities, all you need is around 50-100 construction factories and then the sector can just build itself up. This means that your industry more or less develops alongside the sector population.

When time comes to build more varied facilities it can be a problem that a specific mineral is lacking in a sector. These result in instances were inter-sector trade occurs and you set up freighters to move the needed minerals to the sectors that don't have any. This hasn't been a massive headache for me since you can usually expect to find lots of minerals somewhere in a sector.

The system with the admin typically has a large planet that can sustain a large population. This planet becomes the sector capital that also hosts the shipyards. It is the point where most of the sectors resources will be pooled so it simplifies creating inter-sector trade routes a lot since you don't have to worry about every single planet. On the other hand, shipping mines around can get tedious but that honestly isn't any different from not having these autonomous sectors.
Title: Re: What's Your Largest Empire?
Post by: Vivalas on April 04, 2021, 03:31:16 PM
Sorry I missed an order of magnitude with commercial tonnage.

Commercial tonnage: 1.6M tons

Even with 1.6M tons of shipping that's still pretty small.My current 3 colony star trek themed empire has 900k tons of shipping
Title: Re: What's Your Largest Empire?
Post by: liveware on April 06, 2021, 08:42:25 PM
Sorry I missed an order of magnitude with commercial tonnage.

Commercial tonnage: 1.6M tons

Even with 1.6M tons of shipping that's still pretty small.My current 3 colony star trek themed empire has 900k tons of shipping

At the time I had a poor understanding of how civilian contracts worked and thus manually controlled my commercial transports. This resulted in a fairly wide empire. The wideness necessitated commercial engined capital ships (carriers especially) which led to some interesting situations which worked out surprisingly well.

In my newer campaign I have similar commercial shipping numbers with only about 10 (populated) colonies which seems to be working much smoother.
Title: Re: What's Your Largest Empire?
Post by: d.rodin on April 07, 2021, 03:07:01 AM
Progress so far:
Title: Re: What's Your Largest Empire?
Post by: Borealis4x on April 25, 2021, 01:25:18 AM
All these posts saying their huge empire only had a couple of billion people total are really making me feel bad for starting with 12 billion on Earth at the start...

In my defense, thats how many people we are projected to have in 2100, and I like the idea of starting with a Sol in desperate need of living space. Unfortunately, no one seems to be very bothered about the lack of elbow space and will wait patiently for me to dick around with conventional tech hauling a couple hundred people to Mars every month.

My biggest empire probably hasn't been larger than 3 jumps from Sol in all directions. I haven't even gotten into a real fight save one with some precursors. Either I feel overwhelmed with management and lag or I feel like I've done something wrong and want a fresh start; I've never gotten to the endgame!

My plan though is to establish and empire 10 jumps out from Sol through ever direction I can and THEN enable NPRs. No fun in encountering them when you aren't ready imo.
Title: Re: What's Your Largest Empire?
Post by: Froggiest1982 on April 25, 2021, 03:58:46 AM
My largest empire is always the next one

 ;)
Title: Re: What's Your Largest Empire?
Post by: Droll on April 25, 2021, 09:28:09 AM
Unfortunately, no one seems to be very bothered about the lack of elbow space and will wait patiently for me to dick around with conventional tech hauling a couple hundred people to Mars every month.

This raises an interesting point whether or not the policing requirements of a planetary population should increase as the planet becomes more full above a certain threshold. For example, when the space taken is at least 50% the policing requirements start to increase more than usual, with the increase being more extreme as the space used approaches 100%.
Title: Re: What's Your Largest Empire?
Post by: Blogaugis on June 13, 2021, 07:08:47 AM
All these posts saying their huge empire only had a couple of billion people total are really making me feel bad for starting with 12 billion on Earth at the start...

In my defense, thats how many people we are projected to have in 2100, and I like the idea of starting with a Sol in desperate need of living space. Unfortunately, no one seems to be very bothered about the lack of elbow space and will wait patiently for me to dick around with conventional tech hauling a couple hundred people to Mars every month.

My biggest empire probably hasn't been larger than 3 jumps from Sol in all directions. I haven't even gotten into a real fight save one with some precursors. Either I feel overwhelmed with management and lag or I feel like I've done something wrong and want a fresh start; I've never gotten to the endgame!

My plan though is to establish and empire 10 jumps out from Sol through ever direction I can and THEN enable NPRs. No fun in encountering them when you aren't ready imo.
I didn't even managed to leave Sol.
Probably due to lack of patience and realization that there are other things to play.

I go for a compromise between 500m start and this 12b - 10b population start.
In a save long ago, terraformed the moon (Luna), and was about to terraform Mercury with ruins...

In the current game, 2 NPRs are up at the game start, Precursors and Invaders are also enabled. Known star systems settings up.
I think I doubled the range of NPR spawning. That setting at start with Light Years.
Also, I change the start year from 2025 to 0001 - In order to maximize the potential amount of time possible in the game.
I've also left the instant ship build points at 0, while research points at just 2000 - this probably gives an advantage to the NPRs, but maybe with time I'll catch up to them.
So far, using 3 survey ships to geosurvey as much the Sol as possible. Often building research facilities - 1 built every 3 building cycles - thanks to 8000 starting construction factories...

I used to leave the civilian mining colonies to generate wealth out of resources, but I think I'll try to buy every last bit of resource I can get my hands on in this one, after reading so many sad stories about resource shortages...
This raises an interesting point whether or not the policing requirements of a planetary population should increase as the planet becomes more full above a certain threshold. For example, when the space taken is at least 50% the policing requirements start to increase more than usual, with the increase being more extreme as the space used approaches 100%.
I don't think so. I don't think Aurora4X should put much attention to the population policing, unless we can customize it, of course.

EDIT: I've also set the academy training level on 5 (maximum quality), for now, since I don't plan on building military ships so early in the game, hence, have nowhere to put the navy officers (except built a 120 fighters with no weapons). Ground forces, however, have a shortage of officers, partially due to poor command structure (1000 point HQ unit, will have to upgrade to at least 2500) and due to the size of a single formation (250 was the standard platoon, but now moved to 500 ton sized High-platoons, might need to upgrade to 750)...
Title: Re: What's Your Largest Empire?
Post by: Andrew on June 13, 2021, 08:06:52 AM
Game start year is purely cosmetic, there is no end date for the game , year 1 and year 40,000 are the same
Title: Re: What's Your Largest Empire?
Post by: Blogaugis on June 13, 2021, 08:16:58 AM
Game start year is purely cosmetic, there is no end date for the game , year 1 and year 40,000 are the same
Wasn't there a limit that the Year 9000 is... when the game can't go on?
Title: Re: What's Your Largest Empire?
Post by: Andrew on June 13, 2021, 08:31:22 AM
Not that I have ever noticed and if its a BigInt 9000 is a pretty tiny number, Also of course no game is going to make it 9000 years .
Starting year apparently does have to be between 1 and 9000, however year 9001 is no problem so no game end at 9000
Title: Re: What's Your Largest Empire?
Post by: Steve Walmsley on June 13, 2021, 10:04:26 AM
Not that I have ever noticed and if its a BigInt 9000 is a pretty tiny number, Also of course no game is going to make it 9000 years .
Starting year apparently does have to be between 1 and 9000, however year 9001 is no problem so no game end at 9000

The maximum year is 9999, as that is the max value of the .NET Date/Time object.
Title: Re: What's Your Largest Empire?
Post by: Nori on June 13, 2021, 07:24:45 PM
My current game is my longest running in a long long time. About 126 years I think. This is a random stars start. I'm not overly far with colonizing because my starting system only has 3 jump points, one goes to a series of empty systems, one goes to a useless deadend system and the last one goes to a decent system, but then another empty one. I have far to travel to get to any decent systems.

I have population on 4 planets in my starting system and two planets outside of it.
(https://i.imgur.com/QNrCTMe.jpg)