If that was possible, I wouldn't even have asked, however, as far as I understand it, missiles require their own sensors or the original firecontrol, otherwise, I would build a cloaked frigate with large passives and a missile guidance system, and fire long ranged missiles from very long range.
I think I'm soon going to suggest an "on damage" trigger, so you can build an armored mirv, and if it gets hit and doesn't die, it releases it's submunitions ^^.