I've been trying to learn Aurora (in order to suck ideas off it, I'll admit) for the last few days, with only modest success so far. Learning curve is more of a learning cliff, I'm afraid.
I'm having Fun, though. Which is to say, I die a lot. I'm used to that from dwarf fortress - no need for trout.
Of late, there's one particular problem that's killing me. I like to use a conventional start, so I'll know exactly what I've got researched; I also set the NPR bonus to 10%, which AIUI should lead to the AI being completely pathetic but not actually nonexistent.
[spoiler:1fagg7r0]However, for the last two games (where I've done that), this happens: Immediately after starting, a wormhole opens in sol. A few months later, a single scoutship comes through it. A few months after that, three other ships come through, hit earth, and start killing everyone.
They're moving at 10Mm/s (is that the right unit?), which strikes me as plainly impossible. I can't design a ship like that even if it's all engine. So, some kind of easter egg trying to punish me for wanting an easy game?[/spoiler:1fagg7r0]
Other issues I'd appreciate some input on, if possible:
[spoiler:1fagg7r0]- In the second game, I tried building some missile PDCs to defend myself. Three launchers each.. no missile storage, couldn't find that option... missiles with a 50Gm range, and fire control with much less than that. Eheh, not the most balanced design, I know. But I couldn't figure out how to fire them; opening the combat window, there were no targets shown, and apparently no way to turn on the fire control, or whatever I need to do. Even once the things were orbiting me. The PDCs did survive one salvo (which blew through four layers of armor, cratering it to near nonexistence - conventional armor), which is nice.[/spoiler:1fagg7r0]
- Do I really need to control the PDCs individually? If so, I'll just build a few /really big ones/.
- There seem to be a lot of errors. Null exceptions and other things. I keep having to click on error windows to make them go away now please, after which the game plays normally.. for a little while, at least.
- I've got several hundred asteroids. I'd like to mine them. Is there any way to automate this process, so my miners will move to another asteroid when the first is depleted?