First of all, I want to say this is a great game. I've been wasting so much time...er, playing it so much over the last two weeks since I've discovered it. I think my first campaign is going well so far, short of Invaders being in every adjacent system (except one, which dead-ends, JP-wise) and my ships being very inadequate to take them on. However, I've hit a hitch - for the last couple hundred turns, I'm only getting 40-60 second time increments due to NPR fighting/ship within firing range messages. I suspect it's the Precursors and Invaders fighting in a nearby system, since a wormhole opened in a ruin system, and the fight is lasting much longer than it should have if it was a standard NPR vs. Precursors/Invaders. I have no idea if there's a way to use Spacemaster to speed this up, or if I'm just doomed to hammering the 30 days increment button until they finish killing each other. Any help?
A quick pre-post search revealed that this is probably a yo-yo bug, of which I saw Steve mentioning a manual cure in the v5.20 thread about this. However, I can't seem to find it. Am I just failing to search well enough, or am I missing something?
Edit: Not sure if this is the right forum or if this should go into Bugs, move if necessary.