I've really been enjoying the new ground mechanics in C# Aurora, but there are a few QoL changes I think would be nice. For one, I've been building lots of STO formations to defend colonies, but it's hard going through every single new formation to set default orders. It would be nice when defining an STO formation to also define default firing orders for it. For example, my Gauss Cannon Batteries could at design time be set to default to "Final Defensive Fire" so that once built, they would already be set to that order instead of having to constantly go back and manually set them.
This would especially be advantageous for my Garrison or Planetary Defense formations that combine Anti-Missile weapons as well as various anti-ship weapons. The goal is a base general colony defense capability, but each formation adds 3 entries to the STO weapons table that could require manual retargeting after being built.
Similarly, it would be cool to have the ability on the STO targeting tab to give all weapons of type X the same order, or all weapons of type X on the same planet the same order.