With the talk of deep space populations and mobile repair yards, some work around pops will have to be done anyway, I would like to ask for little automation around future repair yards and mining ships.
Mainly for mobile repair yards to check for materials and if none are present, check for them in its own cargo hold before throwing out error, perhaps dumping required amount if resources do need to be on the colony and for mining ship, once the source is mined out, collecting stuff left behind if free cargo space is available.
Automating mining ships completely would be the best and would probably see many more ppl use them too, simply making new colony on closest viable object with minerals, moving there and collecting everything once fully mined out, deleting colony if it's left empty and moving on.
Would be especially nice thanks to new deep-space cargo transfer as mining ships could roam mineral-rich systems for decades without bothering players with undue amounts of micro for little gain.