Surprise continuation after 1.5 years!
2151-2152Smolensk CampaignAnother military expedition of 11 ships has arrived in Smolensk from Callisto, filled with tools of war. Hopefully the 43k tons of ground pounders and tanks they carry will be able to make sure this will be the last expedition needed to secure the system. Only a signature of 300 tons remains visible from orbit of Smolensk B-III after the last orbital strikes, and the first landing squadron estimates some 400 infantry-sized units and associated support units remaining. The landing is messy, and units get immediately assaulted by the machines that had observed their approach and were lying in wait for them. Once all units are landed, the Qian units don't stand a chance against the numerical superiority of the Callistoan divisions though, and a few short days later, the planet is declared secured. Another 24k Qian interceptors are found in underground storage cells, but no active installations could be recovered. The ordnance lift and the surrounding region was flattened by the preceeding orbital strikes already.
A salvage vessel is part of this expedition. Many of the command and control systems of the platforms were still intact, and there is one component in particular that stands out amongst the others. It's apparent purpose is to project a field of backscatter towards hostile targeting systems, making the vessel it is installed on harder to target accurately. Although the effect of the recovered Qian component was too small to defend their vessels fully, this does present a promising research lead. Current Human targeting systems are considered near-impossible to fool, so the Callistoan navy being equipped with such devices would be a surprise for an opponent. Perhaps countermeasures for future combat with the Qian can be developed, too.
A nice haul for just four orbital defense stations.The advances in technology are not unsubstantial for the small nation. Will the Callistoans develop an appetite for alien ship wrecks?With the final victory over the Qian in Smolensk, the survey of the system could finally be completed. There are some additional deposits of mainly Corundium on B-III and one of its moons, but nothing more. Just like with the base in the A component of the system, there are some minor ruins that can be investigated, but the expected gains from them are small.
Exploitation of the Smolensk system will be difficult for the small Callistoan state, mainly because of its distance, being some ways even behind the already rather distant Novokuzneck colony. Since there are no outstanding mineral deposits, mining on Novokuzneck, Venus and various Sol comets will continue as before. A small research outpost will be established on the planet with the alien sensor station, but the movement of infrastructure and installations will take away from the shipping capacities growing Novokuzneck.
PRL Xenointelligence CampaignThe PRL (People's Republic of Luna) is beginning a new campaign to gather information about alien forces. The first mission is sent towards the first encounter area with the Xining and Split.
The stealth scout squadron appears to have remained undetected.A Split fleet is quickly observed on one of the JPs leading to their (presumed) home system. It consists of ~316k tons of vessels, or more than twice that if the six largest ships turn out to be battleships instead of supply barges as is assumed. A more accurate assessment of their types and capabilities is not in the scope of this mission; The scouts are just meant to touch base with as many points of interest as possible and build a profile about extent and sizes of alien spread.
The Split homeworld reads ~820k tons of indeterminate ships and very large shipyard and ground unit signatures. The thermal signature of the colony has increased by 73% compared to the last reading 30 years ago, and the shipyards have grown by 128%. For comparison, the emissions of the Luna colony, heart of the PRL empire, are at a third of the strength of these readings.
The difference in scale between these alien powers and humans is worrying.It appears the small PRL scout fighters approached undetected - the last time a Human ship approached this world, all vessels had left orbit to avoid detection. Unfortunately it appears that the squadron was detected at some point while making their scans, as a frigate flotilla set course towards the scout squadron when it turned to scan one of the Split colonies in the inner system. A game of cat and mouse ensues, but the scouts are ultimately destroyed as a Split fleet caught up to them at the exit JP where they had to wait on the jump tender to transit out of there again.
The Fury type is classed as a combat cruiser, it's armament similar to a PRL cruiser. It's observed speed is, at 4.5k km/s, slower than even the Jade Rabbit class cruisers that were introduced just around the time of first contact with the Split 30 years ago. All the ships in the task force here were scanned in orbit of their homeworld just a few weeks ago.Aside from the Split home system and associated fleets, there were confirmations of outlying presences:
1 Small Split ground force
1 Medium Xining ground force
1 Medium Xining colony with medium ground force
1 Small Split colony with a medium Split ground force and a small Xining ground force
1 Split patrol ship that ran away as soon as the scout squadron jumped into it
Most of these colonies were known before. It seemed their conflict some time ago had not resulted in the destruction of one or the other species or resulted in much territorial changes. That was good, that meant alien wars could stop somewhere before they became total and genocidal. What is still unknown is the connection towards the Xining home system from this region. The system itself has previously been discovered through exploration of a different region of space, but the JP that connects the Xining homeworld to the Split systems, including the system of first contact, still needs to be found by a survey cruiser braving an expedition into this inhabited part of space.
There are no pressing take-aways from the intelligence gathered on the Split fleets. Most of their combat ships seem to cruise at around 4.5k km/s, decidedly under the combat speed of the modern PRL navy. Only two destroyer-sized vessels were observed at 7k km/s, just above the speed of the PRL navy. These ships may just be scouts or interceptors, or they may represent the next generation of the Split combat force. While that possibility may present a problem in the future, the main problem is and remains the sheer size of the alien fleets. On paper, the PRL has a naval tonnage of 560k. Only 256k of that are actually modern warships - and that number is still significantly above that of all other Human powers, except perhaps for the Martians. Current doctrine emphasizing naval expansion and maintaining the balance of power between Human nations is reinforced by the intelligence gathered in this expedition. As competetive numbers to even one alien species can't be guaranteed, even if these ones do not seem to possess a technological edge, the other Human fleets can be of use as a shield in the case of an alien invasion. Therefore they must be preserved and destructive intra-Human wars avoided.
The PRL is in negotiations with the Japanese regarding the sale of their share of the Qian interceptors captured on Procyon's Rest. PRL escorts don't use interceptor missiles, so they have little use for them. It is in the PRL's interest to see the Japanese navy, whom they see as a likely ally against alien threats, survive, so providing them with defensive weapons makes sense. There has been some difficulty finding something the Japanese can offer in return, though.
That problem is solved when a PRL survey cruiser shows up near Neo-Kobe in Grand Bourg and transits into Sukabumi space, the location of the JP already known to the PRL due to an intelligence coup in 2138. This happened over Japanese objections, as they had always refused to share the precise location of the JP with the other powers for fear that they might provoke the aliens. The next day, the PRL negotiation head let the Japanse know they were prepared to release the interceptors to them in the interest of good relations. It was unlikely they Japanese would have agreed to give them access to the JP, but sometimes it's easier to ask forgiveness than permission. The move had demonstrated two things: That the PRL was the one to dictate the terms, and that they do not need assistance to take what they want.
On the other side of the JP, the Alpetragius - the most modern PRL survey cruiser, just launched - finds the Japanse-Sukabumi diplomatic mission. It begins charting the system, but as neither the Japanese nor the Sukabumi themselves are likely to divulge the location of the JP leading to their homeworld, it'll be some time before can find them and get more detailed info.
Quanzhou CampaignAfter nearly a decade of preparation leveraging the large amounts of resources the PRL can muster, an invasion force has been assembled to land on Quanzhou-A VI, also called Zhēnjùn, the base for the first alien ships Humanity had found some 50 years ago. The initial attack on the Qian encountered here was a failure, in large part due to the overbearing strength of the surface weapon emplacements on said planet. A renewed expedition in 2137 destroyed the mobile ships of the Qian, leaving only the immobile surface weapons and thereby opening up the rest of the system to exploration and exploitation. Although Quanzhou has taken a back seat in PRL development plans due to the great success of the Fùguó colonies, an army of 125k tons of ground forces has been mustered, complete with five 100k ton armored commercial dropships. Specially built and trained for the fungal jungle terrain of Zhēnjùn and organized into the new Xeno Operations branch of the military, they are about to be tested in battle.
The PRL drop fleet assembled before the attack.The five large dropships move at over 3.5k km/s and are designed to weather incoming fire. Their high speed - for a transport ship - is intended to reduce the time that an opponent has to fire upon them during approach. They are escorted by the remaining seven Dolphin-class destroyers that have a speed of 3.75k km/s. Most of them are veterans of the first abortive attempt at attacking the planet. They will escort the dropships during the approach, hopefully drawing fire away from the dropships. The idea is that the Qian units recognize these vessels as a known threat and preferentially direct their fire against them. If any survive, they can provide orbital bombardment support as soon as the STO weapons have been neutralized by ground forces.
The attack is still a gamble. Although estimates and simulations show a chance of success, it is far from certain that the dropships will be able to weather the surface batteries well enough, or that the ground force - of which only parts may make it to the planet - will be able to overcome the defenders. PRL intelligence is aware of recent losses the Callistoans suffered on the ground against the Qian in their first landing. An entire division lost is hard to hide, after all. The fresh XenoOps troopers should be considered superior in quality to an old Callistoan infantry unit, at least.
Should the operation fail catastrophically, the fallback option is orbital sterilization of Zhēnjùn via nuclear bombardment.
In the early morning hours of May 4th, Lunar time, the fleet nears Quanzhou VI. The 200k km mark is crossed, then the 100k km mark... and none of the expected laser barrages come. Are the Qian holding their fire until the ships enter orbit for maximum damage?
The previously identified STO units are still being detected. Why are they not firing?The Qian hold their fire, and the drop goes off without a hitch. The dropships immediately retreat as planned, and the destroyers take up position in orbit to support the ground troops, given the apparent lack of fire directed against them.
Orbital targeting remains difficult, but takes out one of the inactive Qian STO units in this report.The fighting goes as well as could be expected; no overwhelming resistance is met. Around 1500 Infantry-sized Qian and some 200 larger combat units are estimated, with both sides technologies seeming evenly matched. The PRL XenoOps infantry proves effective in combat, with the supporting armor elements having difficulty maneuvering in the difficult terrain of Zhēnjùn. Losses on the PRL side are still about three times as high as those of the Qian, who are making good use of their prepared defensive positions, but have trouble penetrating the armor of the PRL vehicles.
After a week of fighting 20k of the 125k of PRL drop tonnage have been ground up in the fighting, with the Qian signatures having reduced from 11 800 tons to 8 200 - a relative reduction in tonnage of 30% for the Qian and 16% for the XenoOps troops. One divisional commander has been killed. About half the PRL supplies have been used up, with the Qian showing no signs of running out of supplies anytime soon either. A change in posture is ordered by command as the fighting begins to drag on, with the infantry units being ordered to dig in so as to reduce their losses.
State of the forces two weeks after the drop. Supplies on the heavy armored units are running low, and 33k tons of the initial 125k have been lost.The supplies of the armored divisions run out after two weeks of fighting. There are still some supplies left with the infantry units, but they are kept in reserve for them due to their improved kill rate compared to that of the armored units. Although the orbital support has not contributed much to the battle, the ships are being kept in orbit and being resupplied by the fleet tenders. In light of its successes in securing new Gallicite sources, PRL command is willing to allocate the 5000 or so MSP that are being used up by the fleet if it saves some lives on the ground.
Fighting drags on, and eventually the Qian are broken. Cleanup takes a long time. The Qian supporting units, after their fighting force was destroyed, disperses and hides in the surrounding terrain, waiting for a relief force that will never come. Only on August 8th 2152 Zhēnjùn is finally secured. The final tally counts 3 769t of ground forces destroyed by orbital support. 42k of the 125k troops that landed were lost - replacements are being built. The STO units, while present until the very end, kept holding their fire. The only losses in orbital assets were a few burnt-out guns.
The venerable Dolphin-Type destroyers can add more entries onto their scorecards. They remain the Human ship class that has seen the most action.Zhēnjùn has the expected supply of Qian interceptors (11 839) and some ruins of unknown extent. Exploration of the planet and it's resources will begin shortly. The XenoOps ground army will remain in place for the moment, securing this newest posession of the PRL until its worth can be ascertained. As for the missiles, the PRL rents a Japanese munitions transport to move them home. The payment is a cut of the haul.
During the campaign a PRL explorer discovers that Fùguó (the Rich Frontier) and Quanzhou, previously thought to be on opposite sides of the empire, turned out to be much closer to another than expected. A new connection is found between the systems just behind Quanzhou and Fùguó respectively, putting some 25b km between the two colonies. That is about the distance from Sol to Quanzhou itself, or about half the distance from Sol to Fùguó. An interstellar empire not economically and geographically centered on Sol is becoming increasingly viable.
Quanzhou is one of the big diagonal lines. The map is getting real unwieldy, especially if you like to have systems aligned to a grid and want to keep it consistent between six empires. I'm increasingly favoring just leaving it a mess of cross-connections instead of wasting hours rearranging it.
Other happenings in 2151-2152:The INL (Interstellar League) has to decide what to do with the two Terran raiders it captured last year. Disassembling them for study is an option. They contain modern military-grade hardware of the Terrans, but the actual amount of components to analyze is low due to the small size of the ships. As the vessels are - again - modern, it is instead decided that the long-ranged raiders will be repaired, refurbished and integrated into the INL patrol command. And so the INL navy, already composed of an eclectic variety of vessels from different sources, grows by two more ships of foreign origin.
2152 Order of Battle of the INL forces:
(138kt total)
- NAV Interstellar Navy:
- Attack Destroyers:
- 2x 10kt - DD Salient, Reduit: Esperanza class, 6250 km/s - The last and most modern warships constructed by the old Argentine government. Kinetic armament.
- 1x 12kt - DD Hibiki: Tama F class, 5208 km/s - Particle beam armed destroyer bought from Japan
- Fast Escorts:
- 3x 10kt - DD Paladin, Vigilant, Guardian: Dorado 3 class, 5000 km/s - Argentine point-defense destroyers, often compared to the EU Adana class
- 1x 8kt - ES Isparta: Adana D class, 5250 km/s - Ion-engined generation of the European Adana escort destroyer design
- Slow Escorts:
- 4x 8kt - ES Ceyhan, Karabük, Kastamonu, Tekirdag: Adana C class, 4250 km/s - European INPE-era escort destroyers
- System Defense Craft:
- 20x 500t - FAC System Defense Craft 1-20: 10260 km/s - 10 external launch pods each, built to make us of old EU Cerberus D missile stocks /
- PTL Patrol Command:
- Patrol Ships:
- 2x 10kt - PV San Rafael, Tablada City: San Rafael Class, 6600 km/s - Modern attack destroyers with longer endurance, sensors and probe launchers. First major ship type built on Taíno, the capital of the INL. Magneto-Plasma drives.
- Raiders:
- 2x 3kt - RD Cerberus, Garmr: Hellhound C class, 7042 km/s - Fast and decently long-ranged attack frigates captured from Terran raiders.
Callisto finishes a naval expansion and now operates 12 Thrust Block units, with each having a missile module and a plasma module standing by. Depending on the mission parameters, the Thrust Block will dock with an appropriate mission module and carry it into battle, forming a modular warship. While this is impressive, the small Callistoan state has to budget its expenses and other projects were shelved to be able to afford this one. To rectify this situation the Callistoan Regime has negotiated a trade deal with the Martian Consortium. Mars will get 2k tons of Gallicite in exchange for 20k wealth. Gallicite is in short supply in all other Human polities, but the fortunes of war and colonization have blessed the small state with a surplus production. This much wealth is about 1.3 years of economic output for Callisto, but only half of Mars' yearly surplus.
17k Gallicite in the bank, and not enough wealth to use it.The regime can afford giving away this much Gallicite, and may trade more in the future if a need arises. Even with increased consumption afforded by the wealth injection, Gallicite extraction will remain significantly above consumption. Long-term mining prospects look good, especially as this year explorers from Callisto have found yet another uninhabited and near-habitable planet with all minerals, including 0.9 Gallicite some 12b km behind the Novokuzneck colony.
Mars will use the minerals to supply its enlarged navy, whereas Callisto is looking to start a new program. One of the challenges facing the Callistoans is the problem of strategic mobility between Sol and Callisto and their Novokuzneck colony (27b away), and eventually beyond to Smolensk (another 7b). Large alien fleets have been observed in the region and the Callistoan navy has been built with a massed strike doctrine in mind, making spread-out assignments to cover all colonies difficult. Half-hearted strikes from a handful of ships stationed here and there are not likely to win battles. Callistoan ships are also built for speed, not endurance. While support ships exist to enable operation in remote systems like Smolensk, they are slow to move and those operations are logistically involved. Fuel itself is plentiful. Therefore, in order to allow the fast thrust blocks to travel between colonies in weeks instead of months (due to the need to bring along a slow tanker), a series of deep-space refueling stations is planned, positioned in hopefully secret locations a little ways off the main trade routes. As the range of a loaded Thrust Block is 6b km, that means five refueling posts between Sol and Novokuzneck. The stations themselves can be restocked after the fact by existing tankers, and could also hold caches of ammunition and supply. For now, a dozen small refueling stations will be built and towed to each refueling point, each holding enough fuel to top up a thrust block twice. That way, all thrust blocks can be refueled simultaneously instead of needing to wait turns, further speeding up their journey between colonies.
Japanese shipbuilding has completed it's cruiser-sized dropship, the Meiya, and is transitioning to the next and final phase needed to fulfill the current naval plan. For that, the final shipyard that built the Meiya is now being transferred from Earth to the Neo-Kobe colony in Grand Bourg, along with the remainder of trans-newtonian manufacturing that remained in Japan. That makes them the last human nation to move their core industry away from Earth, leaving the Terran Primacy the only power with industry on Earth. The Japanese were always reluctant to take this step, as it has been associated with social upheaval and identified as catalyst for the transformation that happened to all other nation states that once set out to the Race to the Stars. Yet with renewed war with Callisto likely, they can not deny the need to keep their critical industry secure by moving it out of the vulnerable inner Sol system and out of the immediate strike range of missiles from Callisto. And away from the bigger neighbors of the Terran and the Lunar governments as well.
The next step is the construction of 3-5 additional interceptor missile escorts. Orthodox doctrine demands an iteration upon the previous generation of escort, the ion-engined Yayoi B (see
2130 ship designs thread) of which three are still in service. Doctrine also demands that the existing ships be refitted with new engines to keep the whole fleet at high combat speed. But that doctrine was established around an attempt to kite hostile ships with beam-armed combatants by outranging and outspeeding them, which is not the battlefield reality facing the Japanese navy today anymore, and most importantly there simply is no spare Gallicite to afford those upgrades. Expansion of PD capacity to absorb Callistoan missile strikes is the primary need at the moment, ship speed and beam engagements are secondary. Alternatives to the orthodox design are considered, with lowered speeds, increased interceptor counts and improved electronics. The Japanese missile electronics are not particularly advanced, and can't make use of the full range of the Qian interceptor, of which a sufficiently large supply has recently been procured from the PRL. So a purchase of a new system there and it's integration into the design and fleet is being discussed. This all happens in the shadow of the fact that the Hanabusa destroyer yard on Neo-Kobe is already prepared to construct updated Yayoi C destroyers of the orthodox type. Factions argue, with many admirals favoring a break from tradition in favor of current need. A counterposition in favor of adherence to existing doctrine is being supported by designers, theorists and politicians, which are groups that also include some retired admiralty.
Yayoi C class Destroyer Escort 12 000 tons 266 Crew 1 783.1 BP TCS 240 TH 1 600 EM 2 130
6666 km/s Armour 4-46 Shields 71-532 HTK 105 Sensors 6/3/0/0 DCR 3 PPV 25
Maint Life 1.38 Years MSP 325 AFR 329% IFR 4.6% 1YR 185 5YR 2 782 Max Repair 111 MSP
Magazine 581
Kaigun-Chūsa Control Rating 1 BRG
Intended Deployment Time: 12 months Morale Check Required
MP Plasma Drive (10) Power 1600 Fuel Use 70.0% Signature 160 Explosion 10%
Fuel Capacity 531 000 Litres Range 11.4 billion km (19 days at full power)
Rutherford Field Generator Delta71 A (1) Recharge Time 532 seconds (0.1 per second)
Defender Start Ramp (25) Missile Size: 1 Rate of Fire 10
Modegi Shuriken Guidance System (5) Range 10.9m km Resolution 1
Qian Interceptor (581) Speed: 72 200 km/s End: 0.5m Range: 2m km WH: 1 Size: 1 TH: 240/144/72
Modegi Perimeter Electronics System (1) GPS 60 Range 10.7m km MCR 963.4k km Resolution 1
Modegi Electromagnetic Analyzer (1) Sensitivity 3 Detect Sig Strength 1000: 13.7m km
Matsuhita Electric Thermic Detector B (1) Sensitivity 6 Detect Sig Strength 1000: 19.4m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
In the end and in true democratic fashion a compromise is reached whereby the new ships will be constructed with modern doctrinal speed, able to keep up with the remaining two attack destroyers. In return simultaneous launch capacity will be expanded from 20 to 25 by reducing armor mass and removing the secondary armament of microwave projectors, a step that has also been taken with the newest generation of attack destroyers. The resulting design is close enough to the orthodox model that the Hanabusa yard can still start construction right away.