Function number
N/A
Error text
N/A
window affected
Economics most directly
Circumstances
Normal play, and a dedicated test
Conventional or TN start
TN in both cases
Random or Real Stars
Random in normal play, real in test
Decimal separator
Period
Easy to reproduce
Yes
Long campaign
No, under 10 years for normal, under 1 month for test
Sector governors have no impact on population growth. The dedicated test process was;
create a fresh install
create fresh game (I gave humanity a 5x growth multiplier to make differences more obvious and construction cycle to 431999 for easy time consistency)
note names of 2 admins of sufficient rank
hit save
close
set pop growth bonus for said admins to 50% in database with no other changes made (same reason as 5x growth)
SM Add 1 sector command
assign one admin to Earth Governor position
save
advance time 5 days (432000 seconds)
note new pop total for earth
close without saving
assign other admin as sector governor to Sol Sector
ensure Sol Sector includes Sol
advance time 5 days
note new pop total for earth.
Noted totals were the same, 501.29 million.
Database used for test available if needed or wanted
SJW: Fixed. The sector was applying a bonus to growth. However, it was the terraforming bonus