Just got the following sequence of 1.13.0 Function errors 2608 , 222 , 224 , 2339 , all stating "object reference not set to an instance of an object".
I had to make quite a number of mouse clicks before the errors disappeared and the game seemed to begin processing orders once more.
Any thoughts on the reason for these errors ?
Are they terminal ?
DavidR
Conventional start, real stars, decimal separator = period, Another New system Discovered
I received these errors on advancing time:
Function #2608: object reference not set
Function #222: object reference not set
Function #224: object reference not set
Function #2339: object reference not set
These 4 errors repeated around 16 to 20 times but I was eventually able to click through them.
Database attached. Noticed that exactly the same sequence has been reported in bugs thread 1. 9. 3.
P. S. on Saturday 15 january 2084 the game starts to callculate something and well, wont stop
It looks like an error in ground force creation, but I suspect not happening every time or there would be a lot more errors reported. I plan to start a new test campaign soon, so I will try to reproduce then. Thanks for DB attachment but my code has moved on now, so I am at the point where I can't load v1.13 games.
As a followup on these, I have gotten a similar error several times, across multiple versions, and been able to narrow down the circumstances:
It begins with a survey ship surveying an unknown jump point, and there always ends up being an NPR in the system, so I am fairly confident it relates to NPR generation.
It starts with "1.13.0 Function #2608: Object reference not set to an instance of an object". Then I get the same for #222, #224, #2339, #2608 cycling in that order many,
many times, so much I gave up on counting after about 30 cycles and just clicked through. It finally ended with a Function #1654.
Exploring the system showed it had an NPR homeworld with an EM signature of 89,491. At first I thought it had no Thermal signature, but looking closer I found a thermal signature of 8,949 and a ground force signature of 200 tons. No ships were detected at all. I have no idea how this compares to normal generation(other than the apparent lack of ships) but it seems curiously small, perhaps indicating many resources an NPR would normally have didn't spawn.
I can't confirm that this happens 100% of the time on NPR creation, and at the very least pre-start NPR generation seems to work fine, but what's notable is I get this error
often. The fact that it happens frequently to me but doesn't appear frequently in bug reports makes me wonder if it only happens on certain computers, perhaps due to a missing library or similar. OTOH, it's not impossible some people get a large succession of these errors and don't report them because it doesn't create any obvious and immediate problems.