Two bugs. I'm playing a new game, with a single DB edit to allow Conventional Industry to be built. I'll try to reproduce them later on a clean DB but right now I don't have the time.
(1) I have some, but not all, colony Governors set to auto assignment. When in Naval Organization window, looking at a Naval Admin Command, I click on Reassign All Admin Commands, the planets with no auto assignment end up with no governors.
(2) My Training Fleet (under a Training Naval Admin Command) was having its fuel stores depleted, so I set a cycling order to Add Replacement Crew / Refuel / Resupply, as I did in v. 1.13 (well, without the Add Replacement Crew order)
The Add Replacement Crew was because I had forgotten to place Auxiliary Controls in my designs and only found it later, so instead of refitting everyone with it, I simply SM-edited the designs. Next turn the fleet did not do anything and the orders disappeared...
I tried it in a different order and the fleet refueled correctly, but still did not add the replacement crew... I don't think this is WAI.
EDIT: If the Add Replacement is not the first, it seems to work, no ship is reporting crew casualties. But the order is still available, which is strange. And the orders disappearing shouldn't happen either.
EDIT 2: Maybe the case is simply that the "Cycle Moves" setting is not sticking to the training fleet? I've continued playing and the orders keep disappearing, even without the "Add Replacement" one.
BTW thanks Steve, this new version is *brilliant*!!!