As this is a substantial patch and affects some of the core mechanics, I have decided to make it version 7. I have been playing my test campaign for three months and it is pretty stable. However, I haven't been using NPRs in this latest campaign so any issues related to the most recent changes are likely to be in that area. In particular, I haven't played a lot with the auto-detection option, which is the main reason for me not releasing earlier. I've decided its probably easier to release and fix any bug reports. As usual, don't start any major campaigns for a week or two until any obvious problems are found and fixed.
Important! This is a database patch so if you upgrade you will lose your saved game. Don't upgrade if you want to keep playing the same campaign.
This patch can only be applied to version 4.2 or later. To apply the patch, unzip the patch file and copy the files as follow:
1) Stevefire.mdb and Aurora.exe into the installation directory, overwriting the existing files with the same names
2) a11.jpg, b20.jpg and M24.jpg into the Planetjpeg sub-directory (if you don't already have them)
3) flag0390.jpg and flag0391.jpg into the Flags sub-directory (if you don't already have them)
4) race350.bmp into the Races sub-directory.
http://www.pentarch.org/steve/Aurora700.zip (37Mb)
Patch notes are at:
http://aurora2.pentarch.org/index.php?topic=7255.0This database in this patch contains my current single-player Aurora campaign as an example game. This is a very large game so if you start a new campaign, its probably best to delete the example game.
Alternatively download this database with a brand new game and use instead of the Stevefire.mdb in the installation zip.
http://www.pentarch.org/steve/BasicGame.zip (5Mb)
Steve