Tugs are great for harvesters, make a platform with no engines and an orbital habitat which costs several years factory production then tow it into place.
Never run out of fuel, or alternatively make your whole fleet max power thereby requiring several of these behemoths, so you can quickly run your gas giant out of Sorium.
I'm guessing that a similar strategy goes for terra-forming platforms as well, no?
What about a strategy for an asteroid miner? It looks like there are a lot of low quantity but high accessibility minerals in my starting system. In many ways the materials harvesting tasks are like the fuel harvesting tasks.
Minerals harvesting seems to be Get it out of the ground Get it home Go on to the next resource spot.
With fuel Harvesting its more like Get it out of the ground Get it processed Get it home Go on to the next resource spot.
I'm wondering if a Mobile Sorium Mining Colony might be an economical alternative to a Mobile Sorium Harvesting facility