Regarding the changing colony cost of comets and planets with eccentric orbits.
I like the idea at first, but now i have some concerns depending the micromanaging overhead
and the additional game play value.
Depending on the orbit time, the population has to be moved to and away form the comet/planet constantly,
or only the minimum supported population at maximum colony cost is send to the comet/planet.
Will the maximum colony cost be shown?
Will shipping lines use the current or the maximum colony cost for sending colony ships?
What is the benefit of constant moving population over only moving the minimum population.