The new boarding combat sounds very interesting. I have a few questions after reading the change log.
1, since there will be NPR using boarding tactics, will the player get any visual ques to identify such situation? For example, is there a way to tell whether a hostile boarding part is successfully landed? When the boarding parties are making their way through armor, will detonations be detected? Once they are inside the ship, will there be notifications before the first round of combat begins?
2, it is mentioned that the troops on parasites are fighting to defend their mothership.
2. 1, if during the boarding battle, the hanger bay/boat bay is destroyed by collateral damage (thus the docked parasite destroyed), will it affect said troops? (I guess no based on how troop transport bays are handled?)
2. 2, during the boarding battle, will the parasites be able to be launched from the mothership? Will they carry the troops away with them? (I guess no based on how troop transport bays are handled?)
2. 3, does it mean during the course of the boarding battle, ships with hanger decks/shuttle bays can be reinforced by friendly parasites carrying troops?
3, if the ship being boarded does not have a hanger bay/boat bay, will it possible for friendly ships to send reinforcements in someway? For example, small crafts dock with external docking ports?