I've been playing around with a more complex campaign setup and the lore involves some mixed-nationality factions. I have one faction with a dozen different name themes
Also leads to some interesting company names
Cripes does that mean the 5th Campaign start is inbound? Hopefully a multi faction start gives more of a chance for some ground combat!
I'm creating a five faction start in the Sol system and should probably have the prep done over the weekend.
The problem with thrown-together multi-nation starts (which the other C# multi-nation test campaigns have been) is that all the factions have (roughly) similar capabilities and similar problems, so there is a lot of repetition and a lack of variety, which isn't much fun so I get bored fast.
One alternative is a massive undertaking like Colonial Wars, which had existing systems and colonies, but that is too much work at this stage for a test campaign. The other is to make the factions sufficiently different, even though they are all starting in Sol, which is the route I am taking for the next campaign.