Just wondering with the new civillian restrictions, Steve states a system or population can be set as restricted, does this also apply to colonies that require no population, so automated mining sites and the like? I've always RP that there are no completley autonomous things in my games and these such colonies are instead just manned by a skeleton maintenance crew population, but it would add a nice bit of RP to things by allowing/restricting these also (wartime smugglers etc that ignore system blockades to make profit, then get promptley destroyed by hostile aliens).