Author Topic: Civilian Shipping Line Mechanics Questions  (Read 4434 times)

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Offline Bgreman (OP)

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Re: Civilian Shipping Line Mechanics Questions
« Reply #15 on: April 17, 2012, 04:52:36 PM »
An in-depth explanation

Thanks, Steve, this is exactly what I was looking for!
 

Offline Thiosk

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Re: Civilian Shipping Line Mechanics Questions
« Reply #16 on: April 19, 2012, 03:41:24 PM »
I had a brilliant plan to put a cargo hold on a tanker.  That way, i could divert pittances of minerals to maintenance worlds.

The AI built dozens of them before I realized what was going on.  Argh.
 

Offline Bgreman (OP)

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Re: Civilian Shipping Line Mechanics Questions
« Reply #17 on: April 25, 2012, 09:08:43 AM »
Will a civilian line only choose to build a design if it has been locked, or will they build unlocked designs as well?
 

Offline TheDeadlyShoe

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Re: Civilian Shipping Line Mechanics Questions
« Reply #18 on: April 25, 2012, 09:50:06 AM »
They'll build unlocked. 
 

Offline xeryon

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Re: Civilian Shipping Line Mechanics Questions
« Reply #19 on: April 25, 2012, 01:50:33 PM »
Be careful what commercial builds you leave half finished.  They will build something without cargo handling systems and with one engine and 32 cargo holds.  It will travel at 42km/s and move half a colony but take 60 months to load/unload