Posted by: MarcAFK
« on: February 02, 2018, 08:16:24 PM »Just doing without the system window will be hard, but something else thats very important is the ability to quickly find the information you need by glancing at specific areas of a window.
I very frequently open the ship window or whatever just to glance at a single thing then close the window a second later, I can't imagine how frustrating it would be to require the entire contents of that page to be read out.
What aurora really needs for blind accessibly is a text based user interface, similar to a simple OS.
For instance you are presented with a list that corresponds to the main game windows.
(1) Economic
(2) system maps
(3) commanders
(4) class design
(5) ships
You can enter 5 into the console. Then get the following
(1) List ships
(2) List classes
(3) Ships requiring repair
(4) Fuel situation
etc, But if you remember a ships name you can just type that in and get it's main detail screen straight away
Then again instead of just listing every detail you have options. Perhaps you just want to check how much fuel the USS Harrison has left, or ammo? or damage? targets in range? Maybe multiple arguments can be checked at the same time
Type:
uss harrison fuel ammo damage targets
Getting the following
USS harrison : Fuel 15% 150,000 : Magazine 10% 53 ship killer s6 etc.
Considering Aurora is all inside a database it shouldn't be too hard for somebody to make something that can trawl through it for relevant information.
I very frequently open the ship window or whatever just to glance at a single thing then close the window a second later, I can't imagine how frustrating it would be to require the entire contents of that page to be read out.
What aurora really needs for blind accessibly is a text based user interface, similar to a simple OS.
For instance you are presented with a list that corresponds to the main game windows.
(1) Economic
(2) system maps
(3) commanders
(4) class design
(5) ships
You can enter 5 into the console. Then get the following
(1) List ships
(2) List classes
(3) Ships requiring repair
(4) Fuel situation
etc, But if you remember a ships name you can just type that in and get it's main detail screen straight away
Then again instead of just listing every detail you have options. Perhaps you just want to check how much fuel the USS Harrison has left, or ammo? or damage? targets in range? Maybe multiple arguments can be checked at the same time
Type:
uss harrison fuel ammo damage targets
Getting the following
USS harrison : Fuel 15% 150,000 : Magazine 10% 53 ship killer s6 etc.
Considering Aurora is all inside a database it shouldn't be too hard for somebody to make something that can trawl through it for relevant information.