Posted by: Pedroig
« on: March 07, 2024, 06:03:41 AM »All my military ships carry at least 100 marines, with a boarding shuttle for every 500 marines aboard, this is mainly RP, but has proven to be effective with a fast enough shuttle. No HQ element
I typically use 5000 as STO and Garrison/Police force number, and then have them in a "block" of 4:1 for any populated colony. They all use the same HQ element.
After that, 50000 is my standard maneuver element, which is typically a 3:1 ratio of Defensive to Offensive, with a weird bit of structure so the Element HQ is supporting the Offensive and then there is a sub-element supporting the Defensive. HQ elements are wonky, but the total weight ends up being between 45-50k, construction units are sprinkled throughout the Defensive elements and sub-elements.
It is rare for me to build any commercial ship smaller than 75k, with tugs, stabilization ships, and tramp freighters being the only exceptions that come to mind, so two of the 25k Transport Modules fit easily into my standard small "Liberty" style commercial hull bridge design.
I typically use 5000 as STO and Garrison/Police force number, and then have them in a "block" of 4:1 for any populated colony. They all use the same HQ element.
After that, 50000 is my standard maneuver element, which is typically a 3:1 ratio of Defensive to Offensive, with a weird bit of structure so the Element HQ is supporting the Offensive and then there is a sub-element supporting the Defensive. HQ elements are wonky, but the total weight ends up being between 45-50k, construction units are sprinkled throughout the Defensive elements and sub-elements.
It is rare for me to build any commercial ship smaller than 75k, with tugs, stabilization ships, and tramp freighters being the only exceptions that come to mind, so two of the 25k Transport Modules fit easily into my standard small "Liberty" style commercial hull bridge design.