Posted by: Michael Sandy
« on: Today at 04:42:59 PM »I find it very useful to have parasite scouts. I have a wide variety of sizes, so something is likely to be able to be able to detect and/or target the enemy without being targeted in turn.
They can be built for high speed and enough range to do their job for the engagement, and can be sent ahead of the fleet and if you misjudge the sensors range it isn't a cataclysmic loss.
You can study how the AI responds to contacts, if they send off a small force to investigate a contact, you can kill that force in detail. If they send a whole fleet, you can use your scout to draw them away from what they should be defending.
They can be built for high speed and enough range to do their job for the engagement, and can be sent ahead of the fleet and if you misjudge the sensors range it isn't a cataclysmic loss.
You can study how the AI responds to contacts, if they send off a small force to investigate a contact, you can kill that force in detail. If they send a whole fleet, you can use your scout to draw them away from what they should be defending.