Author Topic: What's Going On In Your Empire: C# Edition  (Read 75661 times)

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Offline vorpal+5

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Re: What's Going On In Your Empire: C# Edition
« Reply #525 on: May 07, 2024, 03:34:21 AM »
That's a cool design approach! But what about jump drives? Do you need one for each, of the appropriate category?
Do you regret not adding a few "sublight propellers" to the military section?
 

Offline ISN

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Re: What's Going On In Your Empire: C# Edition
« Reply #526 on: May 07, 2024, 07:51:21 AM »
That's a cool design approach! But what about jump drives? Do you need one for each, of the appropriate category?
Do you regret not adding a few "sublight propellers" to the military section?

Yep, they both need their own jump drives. It's not a very efficient system! But the role-play is fun.
The military section does have its own engines, etc. It's fully self-sufficient besides the relatively short range. I just didn't want to try my chances against the giant Romulan fleet without backup -- although it turned out most of the ships were very old, so the fight ended up being a bit of a turkey shoot.
 

Offline Kiero

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Re: What's Going On In Your Empire: C# Edition
« Reply #527 on: Today at 02:13:26 AM »
A bizarre race has been incorporated into the empire.

Temperature range: -16.47 to 128.66

 

Offline Steve Walmsley

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Re: What's Going On In Your Empire: C# Edition
« Reply #528 on: Today at 07:16:54 AM »
A bizarre race has been incorporated into the empire.

Temperature range: -16.47 to 128.66



I assume their home world has a very eccentric orbit?
 

Offline Kiero

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Re: What's Going On In Your Empire: C# Edition
« Reply #529 on: Today at 09:15:17 AM »
I assume their home world has a very eccentric orbit?



Yup 0.41
Water Vapor is messing things up for them, periodically.
 

Offline Steve Walmsley

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Re: What's Going On In Your Empire: C# Edition
« Reply #530 on: Today at 09:52:07 AM »
Yes, I have a similar one in my current campaign. I can't decide whether to just exclude very eccentric planets as potential home worlds, or leave it alone for flavour. The NPR is likely to correct the problem anyway by building lots of infrastructure.
 
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Offline Kaiser

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Re: What's Going On In Your Empire: C# Edition
« Reply #531 on: Today at 11:33:43 AM »
Yes, I have a similar one in my current campaign. I can't decide whether to just exclude very eccentric planets as potential home worlds, or leave it alone for flavour. The NPR is likely to correct the problem anyway by building lots of infrastructure.

Do not remove it then, especially if the NPR can handle it.