Hey!
A new broadside of questions please
1. crew rating and efficiency. Is crew rating used for everything and more? Not only in combat but on unload time (so would be of use for civs ships) or extraction speed if a remote mining ship?
2. speaking of these, do I need one commander with a mining bonus for each ship doing remote mining or one in the task group is enough? If I have a task force, will it cumulate with the 1/4 ratio?
3. collapsing display of TG around a planet. I thought this bug was fixed, you know where TGs leave gaps (blank line). How can I clean this display?
4. How to determine the current range of a ship? I can get the nominal range with 100% fuel, but what about actual ships with only a fraction of this fuel?
5. can somebody explain me (or point me on an infos) how to make my 50+ fighters fight almost automatically an enemy task group? I'm a bit lost admittedly... Will the procedure be different if I handled FACs? I stopped building FACs because it was a nightmare to handle for me.
6. Is it possible to build a fighter without fire control that will launch missiles with active sensor?
Thanks a lot.