Posted by: ryuga81
« on: November 28, 2016, 06:07:20 AM »Well, a simple implementation to this would be to have a second roll take place if your first hit didn't land on the targeted component type (i.e. if you are targeting engines, and you don't hit any with your first roll, you get a second chance). There would be several component types, but nothing too specific (fit as many things on as few groups possibile):
Targeting ability should be a special "flag" on a fire control, make it cost more (perhaps require a research as well) and make it significantly larger, so you wouldn't simply use targeting on every ship you have, only on bigger or dedicated ones (typically you would want it on meson armed ships).
- Engines
- Weapons (all weapon systems, including CIWS, magazines etc.)
- Personnel (crew quarters, troop transports and drop pods)
- Logistics (fuel tanks, cargo spaces, hangars...)
- Sensors (active/passive sensors, fire controls, grav/geo survey sensors)
Targeting ability should be a special "flag" on a fire control, make it cost more (perhaps require a research as well) and make it significantly larger, so you wouldn't simply use targeting on every ship you have, only on bigger or dedicated ones (typically you would want it on meson armed ships).