Ok, since I experimented a bit with it just to confirm, I am suddenly quite low on crew. And I want them back. How? In SM I found that I can change mineral levels and what not but not number in crew pool. Do I have to do a crew intensive design, then destroy it and collect lifepods? How do I get rid of the wreck? I don't want to salvage it, since its just a workaround.
To deal with obsolete civilian shipping, you can split off a new player race, call it pirates or bureaucratic enforcers, and give it some ships to hunt down and destroy those poorly built ships.
How do I do this, how do I add a player race? Using SM, but where? I have a couple of civilian colony ships to kill for dumping half a million pop on colony with 60k or 80k free space. I will gladly salvage those. Call it shoddy engine maintenance or whatever. May have been guys in black shuttles involved. You know those John Smith kinda types, wearing black glasses under their helmets and black neckties even when in space suits. Black space suits.
Or should I just use that internet findable designer password and kill them from there? Is that use of it known to be safe? Note that that is the second option, the first will be just so much more satisfying.
Edit: I looked again and better and found how to create player races on wiki. But to my defense my eyes kept skipping over Game concepts section yesterday, because hey, that's where you describe core mechanics in general, to Game interface, because that's where you describe how to actually interact with the game, right? Only there is much more expansive description of space master interface and functions in Game concepts.