The Sarasota Imperium REALLY liked fighters.
Jesus that had to be a slog.....
Meanwhile in my game :
My most prime tourist attraction and its visitors -
And lesson for today - Remember kids, never bring 1st gen experimental missiles ( that were designed to combat low tech human ships and PDC's ) to a real gunfight ( in that case - avenging destroyed exploration ship )... God bless those secondary explosions because i emptied 69 % of my magazines and frakker still did not lose atmo - 6 missiles per ships salvo with 14 ships firing and ~29 % chance to hit.
EDIT: Yep, my ships are inadequate AF - on my way home i got jumped by an unknown ( i suspect 1 ) comrade of Belial launching salvos from well beyond my detection range. USS North Carolina and HMS Victorious got destroyed, USS Lexington had to be abandoned becasue it lost 9 out of 10 engines.
FRN Bordeaux, HMS Longsword and ORP Blyskawica are heavily damaged and limping to the Sol JP ( Longsword lost it CO ) and USS Idaho and Alabama are damaged by they manage to keep speed with the rest of the retreating Maritime Group 3.
Only thing that had saved my skin is using those experimental missiles in the defensive mode - they had attrocious hit rate but they thinned the herd a little.
I hope that unseen enemy wont reload and come around for seconds because i have no ammo left and im more than 12 days from the JP and rescue..