I think your last line summarizes it perfectly. "A cruiser with the firepower of a destroyer."
But costs less than a destroyer and has easier logistics.
The main thing is that it costs less than the destroyer, has a much cheaper jumpengine, and requires far less fuel.
Sure, it's bigger, but you can have more of them. It's not like 10ktons vs 15ktons will make much of a difference wrt to sensors.
EttinB class Destroyer 10,000 tons 611 Crew 2125.96 BP TCS 200 TH 1562 EM 0
7810 km/s Armour 4-41 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 16 PPV 75.9
Annual Failure Rate: 133% IFR: 1.9% Maint Capacity 797 MSP Max Repair 78 MSP Est Time: 3.42 Years
Magazine 710
Magnetic Confinement Fusion Drive E7.5 (10) Power 156.25 Fuel Use 75% Signature 156.25 Armour 0 Exp 20%
Fuel Capacity 355,000 Litres Range 85.2 billion km (126 days at full power)
Size 5 Missile Launcher (33% Reduction) (46) Missile Size 5 Rate of Fire 500
Missile Fire Control FC83-R16 (1) Range 83.2m km Resolution 16
'Gawain' Size 5 Anti-ship Missile (142) Speed: 55,200 km/s End: 18.2m Range: 60.4m km WH: 6 Size: 5 TH: 202 / 121 / 60
ECCM-4 (1) Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
EttinB - Copy class Destroyer 15,000 tons 530 Crew 1933.76 BP TCS 300 TH 2344 EM 0
7813 km/s Armour 4-54 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 13 PPV 72.6
Annual Failure Rate: 138% IFR: 1.9% Maint Capacity 1047 MSP Max Repair 98 MSP Est Time: 3.43 Years
Magazine 700
Magnetic Confinement Fusion Drive E0.75 (6) Power 390.625 Fuel Use 7.5% Signature 390.625 Armour 0 Exp 4%
Fuel Capacity 55,000 Litres Range 88.0 billion km (130 days at full power)
Size 5 Missile Launcher (33% Reduction) (44) Missile Size 5 Rate of Fire 500
Missile Fire Control FC83-R16 (1) Range 83.2m km Resolution 16
'Gawain' Size 5 Anti-ship Missile (142) Speed: 55,200 km/s End: 18.2m Range: 60.4m km WH: 6 Size: 5 TH: 202 / 121 / 60
ECCM-4 (1) Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Commercial engine design has:
Same speed, same maintenance, same fuel. (0.4HS spare space, which could easily increase fuel by 40% or maintenance by a bit)
2 less launchers (-5%), 10% less cost.
Same armour thickness, +13 columns of armour area.
IE. in terms of how useful it is in firepower, it's equal to a destroyer with a slight advantage in the amount of damage it can soak.
Out of combat wise:
It is easier to keep in the field, requiring less tankers for the same size fleet. And tankers take *forever* to build since planets can't build fuel tanks.
Jumpships are far far cheaper, allowing the design to scale up to humongous ships and still have them be jump capable.
In fact, if you have enough maintenance facilities, a one-off (but large) investment, you could build fleets of really huge ships, all of which were jump capable.
It's is feasible to build a commercial jumpship rated for 39ktons by efficiency 4.
If you really need the speed, you could use a commercial engine Carrier to ferry FACs and fighters as your main force.
EttinB - Copy - Copy class Carrier 25,000 tons 836 Crew 2641 BP TCS 500 TH 3906 EM 0
7812 km/s Armour 4-76 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 26 PPV 0
Annual Failure Rate: 191% IFR: 2.7% Maint Capacity 1723 MSP Max Repair 98 MSP Est Time: 3.79 Years
Hangar Deck Capacity 6000 tons Magazine 640
Magnetic Confinement Fusion Drive E0.75 (10) Power 390.625 Fuel Use 7.5% Signature 390.625 Armour 0 Exp 4%
Fuel Capacity 1,150,000 Litres Range 1104.0 billion km (1635 days at full power)
'Gawain' Size 5 Anti-ship Missile (128) Speed: 55,200 km/s End: 18.2m Range: 60.4m km WH: 6 Size: 5 TH: 202 / 121 / 60
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And this could be moved with an incredibly cheap jumpdrive. (at jump efficiency 6, it's a size 11 jumpdrive costing 300 RP; vs a size 50 jumpdrive costing 6250 RP for the equivalent 15kton military ship)
Brian:
Did not know that.
What's the difference in sensor blindness time?