Hey for my first post 2 small bugs I founded :
- I created a crappy design just to make some test. The problem is that it was based on my Colony Ship so some shipping lines chose to build it. It wasn't that much of a problem because the speed was 1Km/s so it was just a waste of money for them.
But a while latter I did some more experimenting with my test design. So I removed the Cryo Transport and put only engines. As a result, I keep getting the following message:
12th August 2067 05:04:46,Sol,CS Gaudin Project 004 failed to Unload Colonists at Mars. Please reschedule the orders for this fleet
As a result I changed again the design so it is again able to hold colonists and the message stopped.
I think design used by civilian should be locked or cloned to prevent such problem.
I haven't tried it but I think an exploit would be to oversized the design of an already built civilian ship
- This one is fairly easy to reproduce :
Go to the missile design screen and select the drone button
Close the screen and open it later.
As the result, the missile button is selected but the name and calculation are made according to the drone rules. On the other side, engine and agility aren't read-only so it is probably possible to overrule the limitations of drones. . .
As I founded out, the biggest issue is that if you select a missile design it sticks with the drone calculation so you can end with something really different from what you want. . .
Since this is my first post, I must say thank you Steve, in many ways this is my dreams game!