Could someone tell me what the prerequisites are for being able to build ships at a shipyard other than the primary.
I read somewhere that there has to be a 20% difference in build cost, but that can't be 100% true becasue I have ships that vary more and I can still build them together but others can't. I'm a little confused about what set this in motion.
Here I have three designs as an example...
Galaxy class Freighter 32,250 tons 215 Crew 410.9 BP TCS 645 TH 712 EM 0
1103 km/s Armour 1-90 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 4 PPV 0
MSP 38 Max Repair 36 MSP
Cargo 25000
Hyperdyne C1021 "Low Powered Ion Engine" (5) Power 142.5 Fuel Use 6.3% Signature 142.5 Armour 0 Exp 1%
Fuel Capacity 60,000 Litres Range 53.1 billion km (557 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
Attila class Troop Transport 32,250 tons 290 Crew 760.9 BP TCS 645 TH 712 EM 0
1103 km/s Armour 1-90 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 4 PPV 0
MSP 70 Max Repair 40 MSP
Troop Capacity: 10 Battalions
Hyperdyne C1021 "Low Powered Ion Engine" (5) Power 142.5 Fuel Use 6.3% Signature 142.5 Armour 0 Exp 1%
Fuel Capacity 60,000 Litres Range 53.1 billion km (557 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
Nova class Colony Ship 32,250 tons 290 Crew 1360.9 BP TCS 645 TH 712 EM 0
1103 km/s Armour 1-90 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 4 PPV 0
MSP 125 Max Repair 36 MSP
Colonists 100000
Hyperdyne C1021 "Low Powered Ion Engine" (5) Power 142.5 Fuel Use 6.3% Signature 142.5 Armour 0 Exp 1%
Fuel Capacity 60,000 Litres Range 53.1 billion km (557 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
All these ships are pretty much identical except for their special purpose and their build cost a very different. Both the Attila and the Nova shipyard can build the Galaxy class Freighter but they neither can build each other. I don't know why, could someone enlighten me how this really work?