would matter to me. The arguments given are unsupported 'historically wise'... what I hear is that you can build basically
a huge mech with a giant gun, heavily armored and plug it into farm field 546. What defenses does it have other
than what armor it has (can't be much or would sink into planet) or shields (cannot provide enough power). A PDC
is an integrated weapon system. A system of layers that is cored by its command post. It would be like "Hey Fred!
I am glad we plopped this Mk55 Bugzapper mech here to guard this planet.... whats on the other side of that mountain
behind us?" Fred: "Don't know Zorg! You want me to go find out if anything is still there? I'll be back in a week".
PDCs are exactly what historically created coastal or land fortifications are. They are designed to be hit very hard and
survive and to hit back really hard. They layer defenses such a secondary guns and machine guns and mortars. This
is all basic history stuff anybody can read about. Again Fort Drum would be part of a defense system for Manila Bay or
game wise its a heavily armored and shielded ground based weapon with smaller weapons for close defense and even
smaller weapons to support those. Verdun or Ft Douaumont or Maginot. They are there to stop an attack from Space
and hold out on the surface. They deny the enemy a place to stand without getting pounded.
The larger the PDC the more ground area it takes up and therefore the larger the garrison needs to be to protect it. Having
PDC "El Scorpio" (book Sleeping Planet) as an example would be up the creek without sufficient ground forces to defend it
from ground attack nomatter how powerful its anti-space weapons are.
Where you put a PDC makes a difference. Into a swamp is not going to be as good as into a granite mountain range which
is why NORAD is under a mountain and not in Florida. It would require different types of designs of PDCs for different planet
surfaces.
I feel that the PDC was removed rather than remodeled because perhaps it was easier to simply make it a ground combat game
in a game. But if your sitting in a hole in the ground with a big gun and somebody drops a nuke or a big rail gun round on you
your little hole, or armor, or shield, in that relatively small Mech is going to be paste. The PDC protects mobile ground units so
they can move and fight in relative safety.
I just feel there was no either Sci-Fi or Historical reason to remove them and replace them with mobile units. Or to micromanage
a bunch of static units. There is no real integration of purpose. Mobile vs Fort. I don't know what kind of Mech could withstand
a 150mm Railgun hit from space. The darned shield generator would be torn from the Mech and plugged into a hole a few hundred
feet below the surface and the Mech would lost most or all of its resale value.
These are two different things doing 2 different jobs. Go back and look at Fort Drum again or the Maginot. They are not invincible
but the Japanese never took Drum by storm nor did the Germans fully penetrate the Maginot line, they went around. You want to
see what heavy naval gunfire can do? Look at the Japanese ships that pounded Guadalcanal or the US vs what actually was an
island converted into a single fortress in Iwo Jima.
I do not agree that removing this was a good idea just to create your own fancy ground units. Peas and Watermelon are not the
same even tho both are green.