Posted by: Michael Sandy
« on: May 19, 2018, 06:41:08 AM »If you have a couple levels of armor tech, you can make a 15 ton ship that counts as commercial (no maintenance) and a fighter with 50 years or more endurance.
You can fit quite a few of them in a 250 ton capacity boat bay which is pretty early tech. I tend to drop one on each side of all jump points and their myopic sensors are at least capable of detecting a transit.
It does create a proliferation of Task Groups. I tend to name them all Monitor Sol-Alpha C (or whatever the jump point is) to help me find where they were if something destroys them.
You can fit quite a few of them in a 250 ton capacity boat bay which is pretty early tech. I tend to drop one on each side of all jump points and their myopic sensors are at least capable of detecting a transit.
It does create a proliferation of Task Groups. I tend to name them all Monitor Sol-Alpha C (or whatever the jump point is) to help me find where they were if something destroys them.