Hi everyone!
I recently started a new game (5.42) with two Conventional Humans factions controlled by me; my fiction assume that the world it's been divided between a modern version of the Roman Empire, (Imperial Council goverment in Aurora terms) and the Chinese Empire (Imperial Monarchy).
In the setup the Romans had an edge in term of Research Labs, while the Chinese had a larger population.
I tought i could use some special "events" to make the game more interesting. For "events" i mean particular situations that could have several, mutually exclusive, outcomes that can affect the game in the long term. Something similiar to the Events used in the Europa Universalis series, with the difference that the outcome will be chosen randomly, with a dice roll, maybe modified according to the personalities of the Leaders involved.
For exemple i could decide that a poor extraction colony very far from the capital may decide to : A) Declare Indipendence B) Defect to the other empire C) start an uprising that would kill the governor, destroy a good amount of the industrial capacity and population. Obviously i won't do this every time, but only in some special occasions.
What do you think about that? Can you suggest me some ideas for making events?
At the moment the campaign has just started and the two empires are doing their first steps in the Solar System. I'll make you a quick summary.
Their first move was to put online some Orbital Weapon Platform that could neutralize the enemy's ICBMs. The Romans were the first to to have some AMMs online, but before they could complete their defensive net, the Chinese responded with several smaller laser platforms; neither side has ever had a chance to nuke the other without risking effective retaliation, and now the new Trans-newtonian tech makes that eventuality improbable.
With TN minerals becoming more rare, both Empires started their spacial programs. Again, the Romans were the first to put some unmanned sensors on the Moon: after discovering large amounts of Tritanium, almost exhausted on Earth, they colonized it with automated mines and started reaserching Orbital Habitats: since Corundium (used to make mines) had a very low accessibilitty, their plan was to move some regular mines on the moon, along with people required to man them.
In the meanwhile, the Chinese put in space the first human Geological Survey ships, and quickly surveyed the entire System; they found out that most of the celestial bodies were quite useless with the notable exception of Jupiter (rich in Sorium) and Io (large amount of easily accessible Duranium, Tritanium and Mercassium). However, before the Chinese shipyard could even finish their first Freighter, the Romans also surveyed Io, and discoverd its (relative) riches. That's when i stopped.
The setting it's perfect for a very tense race for Io, first explored by the Chinese, but with the Romans in a better place to be the first one to put foot on it.
Of coure there's room for both of them on the moon but mankind rarely had been so rational, so i'd like to hear what you think could be the possible outcome...a war fought on Earth for Io deposits (no warshisps yet, beside the orbital platforms)? an agreement, similiar to the Treaty of Tordesillas, splitting the Solar System between the two empires? Anything else?
Thanks!