Posted by: Erik L
« on: May 03, 2008, 02:07:22 AM »de-stickying.
2 suggestions:
1) On the galactic map, color the "WP Survey not complete" circle and the "jump gates in place" line in "WP Orange" from the system map. Which will help to reinforce the WP stuff is orange. (You might want to define the color as a constant then just use the constant, that way if you change your mind, you only have to change 1 color instead of searching for all the places you use it). This is a low-priority suggestion.
Why not HTML encoding of the ship list? That would be real sweet
On the Ship text export button, maybe give an option to export with BBCode embedded, replacing the dashed lines withGood idea! I have added a question after you hit the button, allowing the BBcode instead. Here is the first result of that change, using a single cut and paste from the text file to this post:Code: [Select][code]
[/code]
Hugin class Geosurvey Ship 2800 tons 220 Crew 488 BP TCS 56 TH 100 EM 0
1785 km/s Armour 1 Shields 0-0 Sensors 1/0/0/0/3 Damage Control 0-0 PPV 0
Replacement Parts 5
Nuclear Thermal Engine (4) Power 25 Efficiency 0.80 Signature 25 Armour 0 Exp 5%
Fuel Capacity 50,000 Litres Range 96.4 billion km (625 days at full power)
Geological Survey Sensors (3) 3 Survey Points
Add Terraformer Installations to the planetary SM mods page (sorry if I missed a reason why they aren't there posted on the boards).
Either include a sector command on the home world, or allow one to be added by the SM...
Option in the Commander search by ability to show only unassigned officers.
QuotePopulation and Production -> Shipyard tab: Set the default fleet to Shipyard TG.
Pete
Better - allow us to designate a default fleet for each planet (or shipyard under the new rules).
Once you have more than 1 planet building ships it'll get real annoying for the second one to always be trying to add new ships to the fleet in the first system (or no fleet at all...)
Put a limit to the distance on the potential colony screen. It's depressing to see a 0.2 cost colony 22,000 AU from the primary
Don't show Jump Gate components in the build queue until at least the first level of the construction component is researched.
Move the Geo Status button off the F9 screen. Mining tab of F2 would be nice