Hi All,
I seem to go through phases as regards SF, being very interested in it and making an effort, only to hit a wall of some sort and retire in confusion. I'm back to interest for the moment.
One of the problems I run into is that hex maps are difficult to deal with as a blind person. Starfire Assistant is a great tool for the strategic book keeping, but I'm not quite sure how to game out tactical battles.
Cralis, on the SDS board, suggested I might try abstracting combat, so that it was a matter of linear ranges instead of counting hexes. This would be similar to the way some tabletop RPGs deal with combat.
I was wondering if anybody had any advice on doing this? Note that I've already tried Vassal and other electronic board solutions, and haven't found one which is workable yet.
The most obvious disadvantage of abstraction like this is that facing loses its meaning. You can't very well shoot at an enemy's blindspot with only two directions.
I'm not sure what the SFA battle resolver is capable of, maybe this would be beneficial in avoiding the need to set things up on a map?
Thanks for any thoughts