Rather than start a new thread, as I am having the same issue, I thought I'd post here. Using Cruisers to shoot down missiles and detect enemies, DD to fire missiles, and now added fighters as my ships are old and slow. The fighters close to within a few thousand km, it looks like under 10k, but the ship which is detected by others does not have the enemy in the target list.
Fighter+ class Cruiser 495 tons 10 Crew 158.6 BP TCS 9.9 TH 200 EM 0
20202 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 2.4
Maint Life 0 Years MSP 0 AFR 99% IFR 1.4% 1YR 17 5YR 259 Max Repair 50 MSP
Intended Deployment Time: 3 months Spare Berths 0
Magazine 16
100 EP Magnetic Fusion Drive (2) Power 100 Fuel Use 332.63% Signature 100 Exp 20%
Fuel Capacity 80,000 Litres Range 8.7 billion km (5 days at full power)
Size 8 Box Launcher (2) Missile Size 8 Hangar Reload 60 minutes MF Reload 10 hours
Missile Fire Control FC37-R100 (1) Range 37.8m km Resolution 100
Size 8 Anti-ship Missile (2) Speed: 21,000 km/s End: 109.9m Range: 138.5m km WH: 12 Size: 8 TH: 126/75/37
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
I did split the fighters from the main TG to send them hunting, does it matter that they're not in the same group? The enemy's sensor is active, he should not be too tough to spot.
Now at about 25m km the enemy shows up on my Cruiser's list (it cannot fire)
Cruiser class Cruiser 15,000 tons 364 Crew 3304.2 BP TCS 300 TH 1500 EM 0
5000 km/s Armour 5-54 Shields 0-0 Sensors 1/90/0/0 Damage Control Rating 10 PPV 36
Maint Life 2.89 Years MSP 2377 AFR 180% IFR 2.5% 1YR 420 5YR 6294 Max Repair 1050 MSP
Intended Deployment Time: 36 months Spare Berths 0
100 EP Internal Fusion Drive (15) Power 100 Fuel Use 66.5% Signature 100 Exp 10%
Fuel Capacity 1,750,000 Litres Range 31.6 billion km (73 days at full power)
Gauss Cannon R3-100 (6x3) Range 30,000km TS: 5000 km/s Accuracy Modifier 100% RM 3 ROF 5 1 1 1 0 0 0 0 0 0 0
Fire Control S04 32-20000 (3) Max Range: 64,000 km TS: 20000 km/s 84 69 53 37 22 6 0 0 0 0
Size 8 Anti-ship Missile (101) Speed: 21,000 km/s End: 109.9m Range: 138.5m km WH: 12 Size: 8 TH: 126/75/37
Active Search Sensor MR3-R1 (1) GPS 63 Range 3.8m km Resolution 1
Active Search Sensor MR630-R100 (1) GPS 105000 Range 630.0m km Resolution 100
EM Detection Sensor EM15-90 (1) Sensitivity 90 Detect Sig Strength 1000: 90m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
But not my DD
Destroyer class Destroyer 8,000 tons 203 Crew 1255.36 BP TCS 160 TH 800 EM 0
5000 km/s Armour 1-35 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 3 PPV 40
Maint Life 2.31 Years MSP 294 AFR 170% IFR 2.4% 1YR 75 5YR 1125 Max Repair 84 MSP
Intended Deployment Time: 24 months Spare Berths 1
Magazine 445
100 EP Internal Fusion Drive (
Power 100 Fuel Use 66.5% Signature 100 Exp 10%
Fuel Capacity 1,250,000 Litres Range 42.3 billion km (97 days at full power)
Size 8 Missile Launcher (5) Missile Size 8 Rate of Fire 80
Missile Fire Control FC151-R100 (1) Range 151.2m km Resolution 100
Size 8 Anti-ship Missile (56) Speed: 21,000 km/s End: 109.9m Range: 138.5m km WH: 12 Size: 8 TH: 126/75/37
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Any help on why I cannot target would be appreciated. I realize the designs are likely to be off, I'll get that as I play, I just need to be able to shoot the enemy.
EDIT - fortunately the enemy closed to 2.9m km and I could target and fire. How much ECM is that?