Hello there fellow Aurora fans!
These are my first military vessels for mostly system defense in C# version of the game.
The
Vaják class destroyer leader. Her main mission is to be my fleet eyes with some (comparatively) heavy anti-missile systems. I yet to reach into ion drive technology so it's a pretty early tech design.
Vaják class Destroyer Leader 10,000 tons 212 Crew 1,385.2 BP TCS 200 TH 432 EM 600
2160 km/s Armour 5-41 Shields 20-300 HTK 62 Sensors 0/0/0/0 DCR 2 PPV 51.52
Maint Life 2.76 Years MSP 1,046 AFR 281% IFR 3.9% 1YR 198 5YR 2,965 Max Repair 160 MSP
Minister Control Rating 2 BRG AUX
Intended Deployment Time: 12 months Morale Check Required
Harrison-Barber Turbines Nuclear Pulse Engine EP144.00 (3) Power 432 Fuel Use 43.47% Signature 144 Explosion 9%
Fuel Capacity 704,000 Litres Range 29.2 billion km (156 days at full power)
Dale Defence Industries Gamma S20 / R300 Shields (1) Recharge Time 300 seconds (0.1 per second)
Stanley-Miles Twin Faulkner Weapon Systems Gauss Cannon R100-85.00 Turret (4x8) Range 10,000km TS: 16000 km/s Power 0-0 RM 10,000 km ROF 5
Bruce Electronics Industries Beam Fire Control R192-TS4000 (1) Max Range: 192,000 km TS: 4,000 km/s 95 90 84 79 74 69 64 58 53 48
French Warning & Control Beam Fire Control R16-TS16000 (1) Max Range: 16,000 km TS: 16,000 km/s 38 0 0 0 0 0 0 0 0 0
Burke-Simpson Active Search Sensor AS17-R1 (1) GPS 160 Range 17.5m km MCR 1.9m km Resolution 1
Burke-Simpson Active Search Sensor AS81-R100 (1) GPS 16000 Range 81.1m km Resolution 100
This design is classed as a Military Vessel for maintenance purposes
The
Honvéd class destroyer escort is as her name suggest is to shield my fleet against incoming missiles. Sadly my technology was insufficient for a useful AMM design so I have to make due with my 4 shot 85% size dual turreted gauss cannons. Also for close combat scenarios she has 4 particle beams with 150kkm range. I wanted to try the Particle Lance so this weapon is a first to me.
Honvéd class Destroyer Escort 10,000 tons 247 Crew 1,190.9 BP TCS 200 TH 432 EM 600
2160 km/s Armour 5-41 Shields 20-300 HTK 71 Sensors 0/0/0/0 DCR 2 PPV 66.64
Maint Life 2.28 Years MSP 600 AFR 296% IFR 4.1% 1YR 157 5YR 2,348 Max Repair 94.4 MSP
Minister Control Rating 2 BRG AUX
Intended Deployment Time: 12 months Morale Check Required
Harrison-Barber Turbines Nuclear Pulse Engine EP144.00 (3) Power 432 Fuel Use 43.47% Signature 144 Explosion 9%
Fuel Capacity 700,000 Litres Range 29 billion km (155 days at full power)
Dale Defence Industries Gamma S20 / R300 Shields (1) Recharge Time 300 seconds (0.1 per second)
Hunt Precision Arms Particle Beam-4 (4) Range 192,000km TS: 4,000 km/s Power 10-3 RM 150,000 km ROF 20
Stanley-Miles Twin Faulkner Weapon Systems Gauss Cannon R100-85.00 Turret (3x8) Range 10,000km TS: 16000 km/s Power 0-0 RM 10,000 km ROF 5
Bruce Electronics Industries Beam Fire Control R192-TS4000 (1) Max Range: 192,000 km TS: 4,000 km/s 95 90 84 79 74 69 64 58 53 48
French Warning & Control Beam Fire Control R16-TS16000 (1) Max Range: 16,000 km TS: 16,000 km/s 38 0 0 0 0 0 0 0 0 0
Barrett-Burton Pebble Bed Reactor R9 (2) Total Power Output 18.2 Exp 5%
Burke-Simpson Active Search Sensor AS3-R1 (1) GPS 8 Range 3.9m km MCR 425.7k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes
And finally the
Hussar class Missile Destroyer with a secondary armamaent of particle beams. It was a hard decision between the 0,3 and 0,15 size box launcher but I decided the box launcher would be better suited for system defense as I would rarely get a chance to reload the 0,3 ones and their size with magazines added would be prohibitive for the class firepower. I am a firm believer of big alpha strikes if it comes to missiles. It has a secondary armament of particle beams so she can finish off the remaining ships or she can have a chance to fire back if the missile strike fails.
Hussar class Destroyer 10,000 tons 211 Crew 1,080.6 BP TCS 200 TH 432 EM 600
2160 km/s Armour 5-41 Shields 20-300 HTK 87 Sensors 0/0/0/0 DCR 2 PPV 235
Maint Life 2.30 Years MSP 535 AFR 400% IFR 5.6% 1YR 138 5YR 2,064 Max Repair 64.8 MSP
Magazine 200
Minister Control Rating 2 BRG AUX
Intended Deployment Time: 12 months Morale Check Required
Harrison-Barber Turbines Nuclear Pulse Engine EP144.00 (3) Power 432 Fuel Use 43.47% Signature 144 Explosion 9%
Fuel Capacity 772,000 Litres Range 32 billion km (171 days at full power)
Dale Defence Industries Gamma S20 / R300 Shields (1) Recharge Time 300 seconds (0.1 per second)
Hunt Precision Arms Particle Beam-4 (5) Range 192,000km TS: 4,000 km/s Power 10-3 RM 150,000 km ROF 20
Bruce Electronics Industries Beam Fire Control R192-TS4000 (1) Max Range: 192,000 km TS: 4,000 km/s 95 90 84 79 74 69 64 58 53 48
Barrett-Burton Pebble Bed Reactor R9 (2) Total Power Output 18.2 Exp 5%
Potts & Page Weapon Systems Size 8.00 Box Launcher (25) Missile Size: 8 Hangar Reload 141 minutes MF Reload 23 hours
Ford Sensor Systems Missile Fire Control FC36-R100 (5) Range 36.3m km Resolution 100
Perkins Kinetics Onyx ASM-8 (25) Speed: 18,400 km/s End: 19.3m Range: 21.3m km WH: 8 Size: 8 TH: 85/51/25
Burke-Simpson Active Search Sensor AS25-R100 (1) GPS 1600 Range 25.7m km Resolution 100
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
I plan to build it in a fleets of 4 Hussar 4 Honvéd and 1 Vaják. This composition should give me a 100 missile alpha strike with 36 particle beams for CQC fights and most importantly 128 shots of gauss for anti-missile duty every 5 second. Against my own Onyx missiles it should give me 86% interception chance ( If I remember the math correctly) with no ECM-s and tracking bonuses involved. (When my tech is better I definitely will need ECM and ECCM). That means I can intercept 110 Onyx with this protection. It almost enough against a similarly equipped fleet but with size 6 launchers. or around 50 40kkm/s "super" fast missile.
What do you think about this designs? I am no so sure about the C# changes yet so please point out my mistakes I will not build these for a while as I will only have time for the game around late afternoon. (so when C# 189. 2 hits
)
EDIT:
I forgot to add the missile design.
ASM-8 OnyxMissile Size: 8.0 MSP (20.00 Tons) Warhead: 8 Radiation Damage: 8 Manoeuvre Rating: 14
Speed: 18,400 km/s Fuel: 2,000 Flight Time: 19 minutes Range: 21.33m km
Cost Per Missile: 6.256 Development Cost: 626
Chance to Hit: 1k km/s 257.6% 3k km/s 85.9% 5k km/s 51.5% 10k km/s 25.8%
Materials Required
Tritanium 2
Gallicite 4.256
Fuel: 2000