Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview

Please read the rules before you post!


Topic Summary

Posted by: Five
« on: June 08, 2012, 07:47:55 PM »

Great read, thank you
Posted by: IanD
« on: April 10, 2012, 02:30:15 AM »

Interesting start. I look forward to reading more. Will you terraform your home world to make it less of a desert world?

As far as I am aware there is no way to add liquid water and I have not experimented extensively with just adding water vapour. So while I would like to have added liquid water it's beyond me in this version. Hence the initial idea of moving the population to Excalibur.

Regards
Posted by: sonofliberty
« on: April 09, 2012, 07:43:02 PM »

Interesting start. I look forward to reading more. Will you terraform your home world to make it less of a desert world?
Posted by: IanD
« on: April 06, 2012, 04:09:11 AM »

I am liking it, how many of the ruins are placed by you and how many are from random chance?

I placed one on Excalibur and thats it, all the rest are Aurora generated and I must say it has excelled itself. :)


Posted by: Beersatron
« on: April 05, 2012, 02:45:14 PM »

I am liking it, how many of the ruins are placed by you and how many are from random chance?
Posted by: IanD
« on: April 05, 2012, 02:51:25 AM »

This campaign has been going for some time, originally in 5.50 and latterly 5.56. It is a non-Sol start in a real stars galaxy. Precursors and Star Swarm are on, Invaders are off. This is too see if the Invaders are the principle cause of the curtailment of my games after about 60 years. So far the answer is yes.