--- I thought these were nifty, so I decided to share.
The Invocation-Class Spy Ship:
-------------------------------------Invocation class Spy Ship 12,500 tons 332 Crew 3860 BP TCS 62.5 TH 96 EM 810
2400 km/s JR 3-50 Armour 4-47 Shields 27-300 Sensors 90/180/0/0 Damage Control Rating 7 PPV 9
Maint Life 1.6 Years MSP 1467 AFR 164% IFR 2.3% 1YR 670 5YR 10045 Max Repair 882 MSP
Intended Deployment Time: 6 months Flight Crew Berths 25
Hangar Deck Capacity 1000 tons Troop Capacity: 1 Company Cryogenic Berths 400
J12500(3-50) Military Jump Drive Max Ship Size 12500 tons Distance 50k km Squadron Size 3
600 EP Internal Fusion Drive (1) Power 600 Fuel Use 5.58% Signature 96 Exp 6%
Fuel Capacity 745,000 Litres Range 192.3 billion km (927 days at full power)
Epsilon R300/288 Shields (9) Total Fuel Cost 108 Litres per hour (2,592 per day)
Particle Beam-9 (1) Range 320,000km TS: 10000 km/s Power 22-12 ROF 10 9 9 9 9 9 9 9 9 9 9
Fire Control S00.7 180-4000 H50 (1) Max Range: 360,000 km TS: 4000 km/s 97 94 92 89 86 83 81 78 75 72
Tokamak Fusion Reactor Technology PB-1.5 (1) Total Power Output 12 Armour 0 Exp 35%
Active Search Sensor MR972-R100 (50%) (1) GPS 54000 Range 972.0m km Resolution 100
Thermal Sensor TH5-90 (50%) (1) Sensitivity 90 Detect Sig Strength 1000: 90m km
EM Detection Sensor EM10-180 (50%) (1) Sensitivity 180 Detect Sig Strength 1000: 180m km
Cloaking Device: Class cross-section reduced to 25% of normal
Strike Group
2x Benediction Insertion Craft Speed: 15000 km/s Size: 10
This design is classed as a Military Vessel for maintenance purposes
--- The Invocation is a Spy Ship, which is a type of ship I came up with that is used for surveillance and the carriage, insertion / extraction of Espionage Teams. Spy Ships carry massive Passive Sensor arrays, alongside a single Active Sensor which itself is big, hot and extremely long-ranged. Spy Ships also carry one large weapon for self defense. Spy Ships have Hangar Space for Insertion Craft, which are Cloaked and used for the insertion of Espionage Teams. Spy Ships are also Cloaked themselves. Spy Ships can be Jump Capable, but don't have to be and are typically meant to be kitted out for long deployments. They carry minimal armor, but adequate shields to be raised if fighting is unavoidable. The shields should be strong enough to stop a missile that would penetrate twice as much armour as the Spy Ship is layered with. Spy Ships ought to carry a Marine compliment. Spy Ships can alternatively be outfitted with a large missile launcher for long-range stealth genocide, a troop compliment for seizing outposts, or small non-cloaked scouts, shuttles or a combination of the two to achieve or augment their mission profile. Missiles with Active Sensors work best, and a Spy Ship with a large missile launcher can skip the Active Sensor element by integrating it the asm itself, by using a two-stage missile with a probe stage and an ASM stage, or by using two large launchers to launch a probe and then an ASM.
The Benediction-Class Insertion Craft:
---------------------------------------------Benediction class Insertion Craft 500 tons 6 Crew 224.25 BP TCS 2.5 TH 24 EM 0
15000 km/s Armour 2-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 2.01 Years MSP 28 AFR 20% IFR 0.3% 1YR 9 5YR 139 Max Repair 168.75 MSP
Intended Deployment Time: 0.5 months Spare Berths 6
150 EP Internal Fusion Drive (1) Power 150 Fuel Use 383.43% Signature 24 Exp 25%
Fuel Capacity 200,000 Litres Range 18.8 billion km (14 days at full power)
Cloaking Device: Class cross-section reduced to 25% of normal
This design is classed as a Fighter for production, combat and maintenance purposes