Posted by: jatzi
« on: July 19, 2023, 11:54:08 AM »The dummy race is certainly a fix to unintentional spoilers but being able to just switch to the other race is a bit different to rooting through the DB code and understanding what you're seeing and cheating that way. I personally wouldn't know what to look for since I've never gone through the DB like that. It's just an extra layer of effort. The goal here though isn't to make a 100% secure multiplayer game. The goal here is to make it easier for the GM to run the game so that they can focus their efforts on running the game and coming up with fun surprises or whatever the goal of the campaign is. Ya know GM stuff. With passwords they can feel reasonably comfortable releasing the main DB without worrying that players will cheat. It still requires the honor system yes because people could just open up the DB but I feel that is less likely due to just being more effort. It's a little bit easier to rely on the honor system imo when cheating isn't as easy as selecting a different drop-down option but requires 3rd party software to open up the code and whatnot. Really even now with just sending orders in discord theres probably ways to cheat if you try hard enough. As I said though the goal here isn't really to prevent cheating it's to reduce the GM workload by allowing us to input our own orders without it being incredibly easy to cheat. I don't know any GM that'd release the DB rn for players to look at without editing it first. With the passwords I think they would be more comfortable with the idea which would make MP games much easier for everyone involved.
And I know Steve doesn't care a ton about MP games as he doesn't play them which is fine. But theyre kinda like DnD and provide a lot of ways to roleplay and tell interesting stories with cool lore and whatnot. There's all sorts of fun scenarios people have ideas about but the biggest barrier to MP games is the GM both having the time, the willingness, and knowledge, to manage players and input a ton of orders and handle everything. It's a ton of work to be a GM so I just want to reduce that even a little bit to help. And I think race-specific passwords help, they're not perfect, but its as simple a solution I could think of that might help. Simple in concept anyways as I have no clue how to implement it.
And I know Steve doesn't care a ton about MP games as he doesn't play them which is fine. But theyre kinda like DnD and provide a lot of ways to roleplay and tell interesting stories with cool lore and whatnot. There's all sorts of fun scenarios people have ideas about but the biggest barrier to MP games is the GM both having the time, the willingness, and knowledge, to manage players and input a ton of orders and handle everything. It's a ton of work to be a GM so I just want to reduce that even a little bit to help. And I think race-specific passwords help, they're not perfect, but its as simple a solution I could think of that might help. Simple in concept anyways as I have no clue how to implement it.