Hi All,
So I decided to start a game with missile tracking enabled. I am having trouble figuring out how to construct individual missiles, however. The "Construct buoy/munition," task in the Shipyard Complex window doesn't seem to work, as it expects me to select a small craft.
I've assigned preferred loadouts to the classes in question, but have yet to build a ship of the class. Is that required first?
I could probably just use the "Load ships," button to handle this automatically, but somehow I feel like that's cheating. I feel as though I'm missing something obvious.
Granted, I could just use the missile fund. I'd rather try and get this working first though.