Damn, if I had known of this thread, I could have posted the original post of this:
http://aurora.pentarch.org/viewtopic.php?f=12&t=2331 here, or atleast a part of it.
@ commodore areyar:
Actually a nice idea, but sometimes you need it just the other way around.
Currently have a game where for 10 years I didn't have anyone with a bonus to construction, which led to my research being focused elsewhere for higher efficiencies and only the scientists with no or negligible bonuses where assigned to those longterm projects.
However, I would love scientists to focus more on the style of research, like, if I have a bunch of 40%+ bonus geniuses, with 5-10 labs each, I don't need anyone with an administrative rating of 6 and no bonus at all.
To the race creation:
I'd love to have races that can breath nothing, or something else than oxygen or methane.
Thinking about it, stuff like CO is only dangerous to us because we depend on oxygen, and thats rare.
Oxygen is an extremely aggressive gas and if an alien race will ever visit us they'll be surprised we not survive it, but have so much of it in our atmosphere we need a fireguard.
I'd consider oxygen a dangerous gas for any race that doesn't breath it or grows up with it, and I'd bet a lot if humanity ever encounters an alien race the chance they are breathing sulfur dust or plutonium or helium isotopes is way higher than oxygen.
If they breath at all.
..Theoretically it's also possible to have a race based on energy currents, that requires constant background voltage to survive, or light, or whatever.
Or organisms that feed on radiation.