Couple of small requests:
Currently, if you set an explosion chance / explosion quantity on any component that does not normally have an explosion chance (e.g. a weapon or sensor) in FCT_ShipDesignComponents, it will not explode when hit (since this type of component would not normally explode in Aurora). It would be quite nice if this was implemented, though obviously not critical since this is not something that will ever occur in vanilla Aurora.
Secondly, currently there is a button for SM-repairing every damaged component on a ship, but no way of SM-repairing a specific component. There's been a couple of bugs I've encountered in the past (most notably damaged fire controls continuing to fire) where being able to SM-repair and SM-damage specific components would have been extremely useful for fixing the issue without needing to modify the database (in this case, SM-repair the fire control, manually order it to cease fire and unassign the weapons, then SM-damage the fire control again).