The in game description of the various laser frequency technologies describe the opposite of what those technologies do.
The tech names indicate that they increase frequency, which means they decrease wavelength. However the description claims they are increasing wavelength, and then goes on to describe the game mechanic. I am not complaining that the game mechanic fails to map to reality, I recognize that doing it the right way round would be confusing and/or hard to balance. But, saying UV has a higher wavelength than visible is sort of painful to me for some reason.