Posted by: joeclark77
« on: July 23, 2013, 08:17:31 AM »In my current game I got really screwed for minerals, and not just in Sol. Nothing on Luna, Mars, Mercury or any of the Galilean moons. I colonized Luna and Mars in order to get my civilian shipping lines growing, and will colonize those two just for generating population and money. Titan has Duranium but the only other planet worth mining is Quaoar. I think I'll invest in asteroid mining ships for the first time ever, because there are lots of bountiful asteroids in Sol and neighboring systems. I've also invested in some small, fast, cheap transports with 5000T cargo pods because I don't have any single system with abundance in all eleven minerals, so I'm going to have to expand widely and set up a lot of "trucking" lines.
I do like to set up a colony in orbit of whatever gas giant I'm using for fuel. My fuel harvesters are self-propelled but not very fast, so it's better if they can dump their fuel locally, and I can either redistribute it later with tankers or long-term I could move my shipyards to a fully terraformed Titan. Engineering -40 degree humans will be costly but certainly there'll be other places I can use them beyond Titan. My previous game was the first one where I experimented with genetic engineering, and I did find it allowed me to colonize a couple of pleasant and valuable worlds.
I do like to set up a colony in orbit of whatever gas giant I'm using for fuel. My fuel harvesters are self-propelled but not very fast, so it's better if they can dump their fuel locally, and I can either redistribute it later with tankers or long-term I could move my shipyards to a fully terraformed Titan. Engineering -40 degree humans will be costly but certainly there'll be other places I can use them beyond Titan. My previous game was the first one where I experimented with genetic engineering, and I did find it allowed me to colonize a couple of pleasant and valuable worlds.